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authorArturs Artamonovs <arturs.artamonovs@protonmail.com>2021-07-23 18:20:00 +0100
committerArturs Artamonovs <arturs.artamonovs@protonmail.com>2021-07-23 18:20:00 +0100
commit269f63b5d8a71712f587370f1e0c54660e4c55ab (patch)
tree7605121eeb8363521d15c0603ecf33a013e9047b /WasmAudio
parente4619445203c9b17788cbcedeac4f4918b2ac2b3 (diff)
downloadWasmAudio-269f63b5d8a71712f587370f1e0c54660e4c55ab.tar.gz
WasmAudio-269f63b5d8a71712f587370f1e0c54660e4c55ab.zip
Update code. change wasm part to match name .
Diffstat (limited to 'WasmAudio')
-rw-r--r--WasmAudio/main.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/WasmAudio/main.c b/WasmAudio/main.c
index 2ab9449..e3c094b 100644
--- a/WasmAudio/main.c
+++ b/WasmAudio/main.c
@@ -72,8 +72,6 @@ static double process_buf[process_buf_size+100];
static double process_buf2[process_buf_size+100];
uint8_t *audio_rec_buffer=NULL;
-
-
FILE *f_1,*f_2;
fir_t fir_lp;
firw_t firw_lp;
@@ -457,7 +455,7 @@ int main(int argc, const char * argv[]) {
printf("Prepare SDL2 window\n");
SDL_GL_SetAttribute( SDL_GL_CONTEXT_MAJOR_VERSION, 2 );
SDL_GL_SetAttribute( SDL_GL_CONTEXT_MINOR_VERSION, 1 );
- window = SDL_CreateWindow("KOH", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN);
+ window = SDL_CreateWindow("WASM FIR", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
SDL_SetRenderDrawColor(renderer, 0xff, 0xaa, 0xaa, 0xaa);
SDL_GLContext gl_context = SDL_GL_CreateContext(window);