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-rw-r--r--src/config.h2
-rw-r--r--src/graphics.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/config.h b/src/config.h
index 16e2ec0..92960c5 100644
--- a/src/config.h
+++ b/src/config.h
@@ -9,7 +9,7 @@
#define DEBUG 1
#define WALK_SPEED 1
#define SPLIT_SCREEN 2
-#define CAMERA_SEPARATION 4
+#define CAMERA_SEPARATION .0125
#define RED_AND_BLUE 0
#define SHAPES 16386
#define MAX_SIDES 8
diff --git a/src/graphics.c b/src/graphics.c
index 17abb21..f8d2bf6 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -463,8 +463,8 @@ void draw_screen() {
//}
}
// XSetForeground(global.dpy, global.backgc, global.green.pixel);
- camera.p.z+=(gra_global.split_flip)*(gra_global.split*cosl(d2r(camera.yr.d+180)));
- camera.p.x+=(gra_global.split_flip)*(gra_global.split*sinl(d2r(camera.yr.d+180)));
+ camera.p.z+=(CAMERA_SEPARATION)*(gra_global.split_flip)*(gra_global.split*cosl(d2r(camera.yr.d+180)));
+ camera.p.x+=(CAMERA_SEPARATION)*(gra_global.split_flip)*(gra_global.split*sinl(d2r(camera.yr.d+180)));
}
//TODO: figure out what all this shit is and either update or remove.