diff options
-rw-r--r-- | src/graphics_c3.c | 5 | ||||
-rw-r--r-- | src/graphics_c3.h | 4 | ||||
-rw-r--r-- | src/graphics_cs.h | 3 | ||||
-rw-r--r-- | src/graphics_cs_x11.c | 21 | ||||
-rw-r--r-- | src/graphics_x11.h | 2 | ||||
-rw-r--r-- | src/hackvr.c | 19 |
6 files changed, 27 insertions, 27 deletions
diff --git a/src/graphics_c3.c b/src/graphics_c3.c index 3240058..0727fd7 100644 --- a/src/graphics_c3.c +++ b/src/graphics_c3.c @@ -476,7 +476,7 @@ void redraw() {//something is requesting a redraw. } } -int graphics_init() { +int graphics_init() {//return the fd needed to read graphics events. //some of these values set global.zoom=25.0l;//I think if this is set to 1, then 1 3d unit is 1 2d unit? global.camera.r.x.d=0; @@ -515,6 +515,5 @@ int graphics_init() { gra_global.drawminimap=DEFAULT_MINIMAP; gra_global.draw3d=2; gra_global.force_redraw=FORCE_REDRAW; - graphics_sub_init(); - return 0;//we're fine + return graphics_sub_init(); } diff --git a/src/graphics_c3.h b/src/graphics_c3.h index 56d85b7..388a982 100644 --- a/src/graphics_c3.h +++ b/src/graphics_c3.h @@ -1,6 +1,8 @@ #ifndef _HACKVR_GRAPHICS_H_ #define _HACKVR_GRAPHICS_H_ +#include <idc.h> + struct gra_global { unsigned int width; unsigned int height; @@ -36,7 +38,7 @@ typedef struct { int graphics_init(); int graphics_sub_init(); -int graphics_event_handler(); +void graphics_event_handler(struct shit *me,char *line); void draw_screen(); void set_aspect_ratio(); int selfcommand(char *s); diff --git a/src/graphics_cs.h b/src/graphics_cs.h index 31ee5f1..a16f03f 100644 --- a/src/graphics_cs.h +++ b/src/graphics_cs.h @@ -2,6 +2,7 @@ #define _HACKVR_GRAPHICS_CS_H_ #include "math.h" +#include <idc.h> //these are just the functions that all backends need to implement to work with hackvr. //the list of functions are subject to change. @@ -21,7 +22,7 @@ void set_color_blue(); void clear_backbuffer(); void keypress_handler(unsigned char sym,int x,int y); int graphics_init(); -int graphics_event_handler(); +void graphics_event_handler(struct shit *me,char *line); void set_clipping_rectangle(int x,int y,int width,int height); void red_and_blue_magic(); void draw_mode_and(); diff --git a/src/graphics_cs_x11.c b/src/graphics_cs_x11.c index f58600b..389d9f7 100644 --- a/src/graphics_cs_x11.c +++ b/src/graphics_cs_x11.c @@ -495,11 +495,11 @@ int graphics_sub_init() { } fprintf(stderr,"# done.\n"); */ - return 0;//we're fine + return x11_global.fd;//we're fine } -int graphics_event_handler(int world_changed) { //should calling draw_screen be in here? - int redraw=0; +void graphics_event_handler(struct shit *me,char *line) {//line should always be empty + int redrawplzkthx=0; Window root;//just used to sponge up a return value XEvent e; if(global.beep) { @@ -509,15 +509,14 @@ int graphics_event_handler(int world_changed) { //should calling draw_screen be } while(XCheckMaskEvent(x11_global.dpy,HV_GRAPHICS_X11_EVENT_MASK,&e)) {//we should squish all of the window events. they just cause a redraw anyway switch(e.type) { - case Expose: case NoExpose: case MapNotify: + case Expose: case NoExpose: case MapNotify: case FocusIn: case FocusOut: case VisibilityNotify: //if(e.xexpose.count == 0) redraw=1; - redraw=1; + redrawplzkthx=1; break; -//These are all window events. case ConfigureNotify: if(global.debug >= 2) fprintf(stderr,"# ConfigureNotify\n"); - redraw=1; + redrawplzkthx=1; XGetGeometry(x11_global.dpy,x11_global.w,&root,&global.x,&global.y,&gra_global.width,&gra_global.height,&gra_global.border_width,&gra_global.depth); if(gra_global.height * AR_W / AR_H != gra_global.width / (gra_global.split_screen / (gra_global.red_and_blue ? gra_global.split_screen : 1))) { // height / AR_H * AR_W = width / (ss / (rab ? ss : 1)) @@ -536,12 +535,10 @@ int graphics_event_handler(int world_changed) { //should calling draw_screen be default: fprintf(stderr,"# received unknown event with type: %d\n",e.type); + fprintf(stderr,"# let's redraw anyway.\n"); + redrawplzkthx=1; break; } } - //redraw=1;//meh. - if(redraw || world_changed) { - draw_screen();//should this be in here? :? - } - return redraw; + if(redrawplzkthx) redraw(); } diff --git a/src/graphics_x11.h b/src/graphics_x11.h index b5c3119..41c0bbe 100644 --- a/src/graphics_x11.h +++ b/src/graphics_x11.h @@ -3,7 +3,7 @@ #include <X11/Xlib.h> -#define HV_GRAPHICS_X11_EVENT_MASK StructureNotifyMask|ExposureMask +#define HV_GRAPHICS_X11_EVENT_MASK StructureNotifyMask|ExposureMask|VisibilityChangeMask|FocusChangeMask struct x11_global {//stores global variables for the x11 *specific* shit. XColor colors[256]; diff --git a/src/hackvr.c b/src/hackvr.c index aa5286b..aa9a1f2 100644 --- a/src/hackvr.c +++ b/src/hackvr.c @@ -131,16 +131,16 @@ int hackvr_handler(char *line); void hackvr_handler_idc(struct shit *me,char *line) { switch(hackvr_handler(line)) { - case -1: + case -1://quit exit(0); - case 0: + case 0://don't redraw break; - case 1: + case 1://redraw please. #ifdef GRAPHICAL redraw(); #endif break; - default: + default://no idea. break; } } @@ -604,9 +604,9 @@ int export_file(FILE *fp) {//not used yet. maybe export in obj optionally? no. t } #ifdef GRAPHICAL -void redraw_handler(struct shit *me,char *line) { +void redraw_handler(struct shit *me,char *line) {//how do we strip out extra redraws? if(gra_global.force_redraw) { - graphics_event_handler(1); + draw_screen(); gra_global.force_redraw=0; } } @@ -655,14 +655,15 @@ int main(int argc,char *argv[]) { idc.shitlen=0; #ifdef GRAPHICAL - graphics_init(); + i=add_fd(graphics_init(),graphics_event_handler); + idc.fds[i].read_lines_for_us=0; - fprintf(stderr,"# x11 fd: %d",input_init()); + fprintf(stderr,"# x11 fd: %d\n",input_init()); i=add_fd(input_init(),input_event_handler); idc.fds[i].read_lines_for_us=0; pipe(gra_global.redraw); - add_fd(gra_global.redraw[0],redraw_handler);//lol. write a byte to other half of pipe to redraw screen. + add_fd(gra_global.redraw[0],redraw_handler);//write a line to get a redraw? #endif add_fd(0,hackvr_handler_idc);//looks like default mode is to exit on EOF of stdin pipe(global.selfpipe); |