diff options
| -rw-r--r-- | src/Makefile | 9 | ||||
| -rw-r--r-- | src/graphics_c3.c | 11 | ||||
| -rw-r--r-- | src/graphics_c3.h | 1 | ||||
| -rw-r--r-- | src/graphics_cs_fb.c | 232 | ||||
| -rw-r--r-- | src/graphics_fb.h | 5 | ||||
| -rw-r--r-- | src/hackvr.c | 13 | ||||
| -rw-r--r-- | src/keyboard_die.c | 12 | ||||
| -rw-r--r-- | src/math.c | 5 | ||||
| -rw-r--r-- | src/math.h | 1 | ||||
| -rw-r--r-- | src/mouse_die.c | 45 | ||||
| -rw-r--r-- | src/mouse_x11.c | 3 | 
11 files changed, 88 insertions, 249 deletions
| diff --git a/src/Makefile b/src/Makefile index 6ed9c5d..5803a1a 100644 --- a/src/Makefile +++ b/src/Makefile @@ -10,7 +10,7 @@ CFLAGS+=-DGRAPHICAL  LDFLAGS+=-L$(PREFIX)/lib  #all: hackvr_headless hackvr_x11 hackvr_opengl slowcat ### when hackvr_opengl gets useful at all I'll start including it in default build. -all: hackvr_xdie hackvr_headless hackvr_x11 slowcat nonblocktail +all: hackvr_fb hackvr_xdie hackvr_headless hackvr_x11 slowcat nonblocktail  # hackvr_fb hackvr_freeglut slowcat  hackvr_xdie: override LDLIBS+=-lm -lidc -lX11 -lhashtable @@ -44,13 +44,12 @@ hackvr_headless.o: CFLAGS+='-DHVR_VERSION="headless"'  install: all  	mkdir -p $(PREFIX)/bin -	install -t $(PREFIX)/bin hackvr  	install -t $(PREFIX)/bin hackvr_headless  	install -t $(PREFIX)/bin hackvr_x11  	install -t $(PREFIX)/bin slowcat  	install -t $(PREFIX)/bin nonblocktail  	install -t $(PREFIX)/bin hackvr_xdie -#	install -t $(PREFIX)/bin hackvr_fb +	install -t $(PREFIX)/bin hackvr_fb  #	install -t $(PREFIX)/bin hackvr_freeglut  uninstall: @@ -60,7 +59,7 @@ uninstall:  	rm $(PREFIX)/bin/slowcat  	rm $(PREFIX)/bin/nonblocktail  	rm $(PREFIX)/bin/hackvr_xdie -#	rm $(PREFIX)/bin/hackvr_fb +	rm $(PREFIX)/bin/hackvr_fb  #	rm $(PREFIX)/bin/hackvr_freeglut  clean: @@ -71,7 +70,7 @@ clean:  	rm -f nonblocktail  	rm -f hackvr_xdie  #	rm -f hackvr_opengl -#	rm -f hackvr_fb +	rm -f hackvr_fb  #	rm -f hackvr_freeglut  	rm -f *.o diff --git a/src/graphics_c3.c b/src/graphics_c3.c index 98c2c25..2af58d7 100644 --- a/src/graphics_c3.c +++ b/src/graphics_c3.c @@ -483,11 +483,16 @@ void draw_screen() {  //this should be minimap shit    //draw a line from the center to 80 away from the center in the angle of what should point at the mouse. -  /*draw_c2_line((c2_t){0,0},gra_global.mouse); +  //draw_c2_line((c2_t){0,0},gra_global.mouse); +  set_color(); +  draw_c2_line(c2_add(gra_global.mouse,(c2_t){0,1}) , c2_add(gra_global.mouse,(c2_t){0,5}) ); +  draw_c2_line(c2_add(gra_global.mouse,(c2_t){0,-1}) , c2_add(gra_global.mouse,(c2_t){0,-5}) ); +  draw_c2_line(c2_add(gra_global.mouse,(c2_t){1,0}) , c2_add(gra_global.mouse,(c2_t){5,0}) ); +  draw_c2_line(c2_add(gra_global.mouse,(c2_t){-1,0}) , c2_add(gra_global.mouse,(c2_t){-5,0}) );    set_color();    //if(points_on_same_side_of_line(gra_global.mouse,(c2_t){80,80},(c2_t){0,0},(c2_t){0,80})) { -    draw_c2_line((c2_t){0,0},rotate_c2((c2_t){80,0},(c2_t){0,0},points_to_angle((c2_t){0,0},gra_global.mouse))); -  //}*/ +  //draw_c2_line((c2_t){0,0},rotate_c2((c2_t){80,0},(c2_t){0,0},points_to_angle((c2_t){0,0},gra_global.mouse))); +  //}    flipscreen();  } diff --git a/src/graphics_c3.h b/src/graphics_c3.h index 3f9fb78..7ea5c74 100644 --- a/src/graphics_c3.h +++ b/src/graphics_c3.h @@ -2,6 +2,7 @@  #define _HACKVR_GRAPHICS_H_  #include <idc.h> +#include "common.h"  struct gra_global {    unsigned int width; diff --git a/src/graphics_cs_fb.c b/src/graphics_cs_fb.c index b566302..d8bb133 100644 --- a/src/graphics_cs_fb.c +++ b/src/graphics_cs_fb.c @@ -30,7 +30,7 @@  //Pixmap skypixmap;  //char sky[SKYH][SKYW]; -extern struct global global; +extern struct hvr_global global;  extern struct gra_global gra_global;  struct fb_global fb_global; @@ -67,7 +67,7 @@ void draw_cs_point(int x,int y) {//this should write to a backbuffer then I can   if(y > fb_global.info.yres) return;   if(i > fb_global.fblen) return;   //hack to test it with. remove me later. - fb_global.current_color=-1; + //fb_global.current_color=-1;   int derp;   derp=(fb_global.current_color == -1) ? (rand()) : fb_global.current_color;   switch(fb_global.draw_mode) { @@ -102,11 +102,13 @@ void draw_cs_line(cs_t p1,cs_t p2) {//error somewhere in here. derp...      for(y=min(p1.y,p2.y);y<max(p1.y,p2.y);y++) {        draw_cs_point(p1.x,y);      } +    return;    }    if(p1.y == p2.y) {      for(x=min(p1.x,p2.x);x<max(p1.x,p2.x);x++) {        draw_cs_point(x,p1.y);      } +    return;    }    xd=p1.x<p2.x?1:-1;    yd=p1.y<p2.y?1:-1; @@ -330,11 +332,13 @@ void set_demands_attention() {  #endif +//this should be returning an fd to something that'll be readable when events happen... +//what kind of events would the fb ever have? +//none?  int graphics_sub_init() {//some of this is keyboard init... should it be moved out? probably.    //int i;    int x,y;    fb_global.fb=open("/dev/fb0",O_RDWR); -  fb_global.kb=open("/dev/input/event0",O_RDWR);    memset(fb_global.keystate,0,sizeof(fb_global.keystate));    fcntl(fb_global.kb,F_SETFL,O_NONBLOCK);    assert(fb_global.fb > 0); @@ -354,7 +358,8 @@ int graphics_sub_init() {//some of this is keyboard init... should it be moved o    flipscreen();    gra_global.width=fb_global.info.xres;    gra_global.height=fb_global.info.yres; -  return 0; +  fprintf(stderr,"# width: %d height: %d\n",gra_global.width,gra_global.height); +  return -1;//don't return a usable fd!  }  /* this need a framebuffer equivalent @@ -370,221 +375,6 @@ int graphics_sub_init() {//some of this is keyboard init... should it be moved o  #define KEY_IS_DOWN(a) (fb_global.keystate[a/8] & (1<< (a % 8))) -int graphics_event_handler(int world_changed) { //should calling draw_screen be in here? -#if 0 - int redraw=0; -  char line[2048]; -  char line2[1025]; -  int len; - struct input_event ie; - memset(&ie,0,sizeof(ie)); - int l; -  real tmpx; -  real tmpz; -  radians tmprad; -  radians tmprad2; -  int i; - //update the keystates... - ioctl(fb_global.kb,EVIOCGKEY(sizeof(fb_global.keystate)),fb_global.keystate);//update keystate - read(fb_global.kb,&ie,sizeof(ie));//???? -//need to not be using KEY_IS_DOWN so that it gets these events instead of just checking when it gets to this loop. - if(KEY_IS_DOWN(KEY_ESC)) exit(0); - if(KEY_IS_DOWN(KEY_ENTER)) { -      snprintf(line,sizeof(line)-1,"%s action %s\n",global.user,global.selected_object); -      selfcommand(line); - } - if(KEY_IS_DOWN(KEY_UP)) { -      tmprad=d2r((degrees){global.camera.r.y.d});//if the angle is 0... -      tmprad2=d2r((degrees){global.camera.r.y.d}); -      tmpx=WALK_SPEED*sin(tmprad.r);//cos(0)==1 -      tmpz=WALK_SPEED*cos(tmprad2.r);//sin(0)==0 -      snprintf(line,sizeof(line)-1,"%s move +%f +0 +%f\n",global.user,tmpx,tmpz); -      selfcommand(line); - } - if(KEY_IS_DOWN(KEY_DOWN)) { -      tmprad=d2r((degrees){global.camera.r.y.d+180}); -      tmprad2=d2r((degrees){global.camera.r.y.d+180}); -      tmpx=WALK_SPEED*sin(tmprad.r); -      tmpz=WALK_SPEED*cos(tmprad2.r); -      snprintf(line,sizeof(line)-1,"%s move +%f +0 +%f\n",global.user,tmpx,tmpz); -      selfcommand(line); - } - if(KEY_IS_DOWN(KEY_LEFT)) { -      tmprad=d2r((degrees){global.camera.r.y.d+90}); -      tmprad2=d2r((degrees){global.camera.r.y.d+90}); -      tmpx=WALK_SPEED*sin(tmprad.r); -      tmpz=WALK_SPEED*cos(tmprad2.r); -      snprintf(line,sizeof(line)-1,"%s move +%f +0 +%f\n",global.user,tmpx,tmpz); -      selfcommand(line); - } -     if(KEY_IS_DOWN(KEY_RIGHT)) { -      tmprad=d2r((degrees){global.camera.r.y.d+270}); -      tmprad2=d2r((degrees){global.camera.r.y.d+270}); -      tmpx=WALK_SPEED*sin(tmprad.r); -      tmpz=WALK_SPEED*cos(tmprad2.r); -      snprintf(line,sizeof(line)-1,"%s move +%f +0 +%f\n",global.user,tmpx,tmpz); -      selfcommand(line); -      } -     if(KEY_IS_DOWN(KEY_W)) { -      snprintf(line,sizeof(line)-1,"%s move +0 +1 +0\n",global.user); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_S)) { -      snprintf(line,sizeof(line)-1,"%s move +0 +-1 +0\n",global.user); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_R)) { -      snprintf(line,sizeof(line)-1,"%s rotate +%d +0 +0\n",global.user,ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_Y)) { -      snprintf(line,sizeof(line)-1,"%s rotate +%d +0 +0\n",global.user,-ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_Q)) { -      snprintf(line,sizeof(line)-1,"%s rotate +0 +%d +0\n",global.user,ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_E)) { -      snprintf(line,sizeof(line)-1,"%s rotate +0 +%d +0\n",global.user,-ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_U)) { -      snprintf(line,sizeof(line)-1,"%s rotate +0 +0 +%d\n",global.user,ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_O)) { -      snprintf(line,sizeof(line)-1,"%s rotate +0 +0 +%d\n",global.user,-ROTATE_STEP); -      selfcommand(line); -     } -     if(KEY_IS_DOWN(KEY_P)) gra_global.split+=.1; -     if(KEY_IS_DOWN(KEY_L)) gra_global.split-=.1; -     if(KEY_IS_DOWN(KEY_Z)) global.zoom+=1; -     if(KEY_IS_DOWN(KEY_X)) { -      global.zoom-=1; -      if(global.zoom < 1) global.zoom=1; -     } -     if(KEY_IS_DOWN(KEY_C)) global.mmz*=1.1; -     if(KEY_IS_DOWN(KEY_V)) global.mmz/=1.1; -     if(KEY_IS_DOWN(KEY_H)) global.split+=1; -     if(KEY_IS_DOWN(KEY_J)) global.split-=1; -     if(KEY_IS_DOWN(KEY_6)) gra_global.maxshapes+=10; -     if(KEY_IS_DOWN(KEY_7)) gra_global.maxshapes-=10; -     if(KEY_IS_DOWN(KEY_D)) global.debug ^= 1; -     if(KEY_IS_DOWN(KEY_F)) global.derp ^= 1; -     if(KEY_IS_DOWN(KEY_M)) { -      gra_global.drawminimap += 1; -      gra_global.drawminimap %= 4; -     } -     if(KEY_IS_DOWN(KEY_A)) gra_global.drawsky ^= 1; -     if(KEY_IS_DOWN(KEY_3)) { -      gra_global.draw3d += 1; -      gra_global.draw3d %= 4; -     } -//LONG comment. then rest of function. don't end it too early, derp. -/* -    } -    break; -   default: -    switch(sym) { -     case XK_Return: -      strcpy(line,"\n"); -      len=1; -      break; -     case XK_Left://hack. probably just replace this with printf()s -      strcpy(line,"\x1b[D"); -      len=3; -      break; -     case XK_Right: -      strcpy(line,"\x1b[C"); -      len=3; -      break; -     case XK_Down: -      strcpy(line,"\x1b[B"); -      len=3; -      break; -     case XK_Up: -      strcpy(line,"\x1b[A"); -      len=3; -      break; -     default: -      len=XLookupString(xkey,line,1023,NULL,NULL); -      break; -    } -    for(i=0;i/2 < len;i++) line2[i]="0123456789abcdef"[(line[i/2]>>(4*(1-(i%2)))) % 16]; -    line2[i]=0; -    printf("%s data %s\n",global.user,line2); -    break; - } - - //then do stuff based on what keystates are set. - //... loop over the whole array? - //have an array of deltas? - //what sets mask? - char motionnotify=0; - unsigned int mask; - if(global.beep) { -  global.beep=0; -  XBell(x11_global.dpy,1000); -  set_demands_attention(); - } - while(XPending(x11_global.dpy)) {//these are taking too long? -  XNextEvent(x11_global.dpy, &e); -//     fprintf(stderr,"# handling event with type: %d\n",e.type); -  switch(e.type) { -//       case Expose: -//         if(e.xexpose.count == 0) redraw=1; -//         break; -    case MotionNotify: -      if(global.debug >= 2) fprintf(stderr,"# MotionNotify\n"); -      motionnotify=1; -      break; -    case ButtonPress: -      if(global.debug >= 2) fprintf(stderr,"# ButtonPress\n"); -      redraw=1; -      gra_global.buttonpressed=e.xbutton.button;//what's this for? mouse? -      break; -    case ButtonRelease: -      if(global.debug >= 2) fprintf(stderr,"# ButtonRelease\n"); -      redraw=1; -      gra_global.buttonpressed=0;//what's this for??? -      break; -    case ConfigureNotify: -      if(global.debug >= 2) fprintf(stderr,"# ConfigureNotify\n"); -      redraw=1; -      XGetGeometry(x11_global.dpy,x11_global.w,&root,&global.x,&global.y,&gra_global.width,&gra_global.height,&gra_global.border_width,&gra_global.depth); -      if(gra_global.height * AR_W / AR_H != gra_global.width / (gra_global.split_screen / (gra_global.red_and_blue ? gra_global.split_screen : 1))) { -       // height / AR_H * AR_W = width / (ss / (rab ? ss : 1)) -       if(global.debug >= 2) { -        fprintf(stderr,"# %d != %d for some reason. probably your WM not respecting aspect ratio hints or calculating based on them differently. (would cause an off-by-one or so)\n",gra_global.height * AR_W / AR_H , gra_global.width / (gra_global.split_screen / (gra_global.red_and_blue ? gra_global.split_screen : 1))); -       } -       if(gra_global.width / (gra_global.red_and_blue ? 1 : gra_global.split_screen) * AR_H / AR_W < gra_global.height) { -        gra_global.height=gra_global.width / (gra_global.red_and_blue ? 1 : gra_global.split_screen) * AR_H / AR_W; -       } else { -        gra_global.width=gra_global.height * AR_W / AR_H * (gra_global.red_and_blue ? 1 : gra_global.split_screen); -       } -      } -      gra_global.mapxoff=gra_global.width/(gra_global.split_screen / (gra_global.red_and_blue ? gra_global.split_screen : 1))/2; -      gra_global.mapyoff=gra_global.height/2; -      break; -    case KeyPress: -      if(global.debug >= 2) fprintf(stderr,"# KeyPress\n"); -      redraw=1; -      x11_keypress_handler(&e.xkey,gra_global.mousex,gra_global.mousey); -      break; -    default: -//      fprintf(stderr,"# received unknown event with type: %d\n",e.type); -      break; -  } - } - if(motionnotify) { -  XQueryPointer(x11_global.dpy,x11_global.w,&root,&child,&gra_global.rmousex,&gra_global.rmousey,&gra_global.mousex,&gra_global.mousey,&mask); -  redraw=1; - } -*/ -#endif - if(world_changed) { -  draw_screen();//includes its own flip. - } - return 1;//redraw; +void graphics_event_handler(struct shit *me,char *line) { +  return;//fuck if i know. nothing to do?  } diff --git a/src/graphics_fb.h b/src/graphics_fb.h index d6e8d7c..0c3a753 100644 --- a/src/graphics_fb.h +++ b/src/graphics_fb.h @@ -1,9 +1,6 @@  #ifndef _HACKVR_GRAPHICS_FB_H_  #define _HACKVR_GRAPHICS_FB_H_ -//find this with trial and error or X11 log or... I don't care. -#define FB_KEYB "/dev/input/event0" -  #include <linux/input.h>  #define DRAW_MODE_CLEAR	0x0 @@ -16,7 +13,7 @@ struct fb_global {    int kb;    int draw_mode;    unsigned int current_color; -  unsigned int *backbuf; +  unsigned int *backbuf;//this is assuming unsigned int is 4 bytes and color depth is 32.    struct fb_var_screeninfo info;    unsigned int *buf;    unsigned int fblen; diff --git a/src/hackvr.c b/src/hackvr.c index 7d2a8dc..80991dd 100644 --- a/src/hackvr.c +++ b/src/hackvr.c @@ -650,6 +650,7 @@ void alarm_handler(int sig) {  int main(int argc,char *argv[]) {    int i; +  int fd;    if(argc == 2) {     if(!strcmp(argv[1],"-v") || !strcmp(argv[1],"--version")) {      hvr_version(); @@ -672,7 +673,6 @@ int main(int argc,char *argv[]) {    inittable(&global.ht_group,65536); -  fcntl(1,F_SETFL,O_NONBLOCK);//won't work    setbuf(stdin,0);    setbuf(stdout,0);    global.debug=DEBUG; @@ -686,10 +686,13 @@ int main(int argc,char *argv[]) {    idc.shitlen=0;  #ifdef GRAPHICAL -  i=add_fd(graphics_init(),graphics_event_handler); -  fprintf(stderr,"# x11 fd: %d\n",idc.fds[i].fd); -  idc.fds[i].read_lines_for_us=0; - +  if((fd=graphics_init()) == -1) { +    fprintf(stderr,"# graphics system in use doesn't generate events.\n"); +  } else { +    i=add_fd(graphics_init(),graphics_event_handler); +    fprintf(stderr,"# graphics fd: %d\n",idc.fds[i].fd); +    idc.fds[i].read_lines_for_us=0; +  }    i=add_fd(mouse_init(),mouse_event_handler);//this should probably be split to keyboard_init, and mouse_init    fprintf(stderr,"# mouse fd: %d\n",idc.fds[i].fd); diff --git a/src/keyboard_die.c b/src/keyboard_die.c index e043db4..5a52879 100644 --- a/src/keyboard_die.c +++ b/src/keyboard_die.c @@ -6,7 +6,8 @@  #include "keyboard.h" -#define KBDEV "/dev/input/event0" +//#define KBDEV "/dev/input/event0" +#define KBDEV "/dev/input/by-path/platform-i8042-serio-0-event-kbd"  int kbfd = -1; @@ -37,15 +38,6 @@ hvk_t get_keyboard_event() {    struct input_event ie;    int l;    memset(&ie,0,sizeof(ie)); -  if(kbfd == -1) { -    kbfd=open(KBDEV,O_RDWR); -    //probably not needed anymore -    //fcntl(kbfd,F_SETFL,O_NONBLOCK); -  } -  if(kbfd == -1) { -    fprintf(stderr,"# keyboard shit fucked up. probably permissions error.\n"); -    return 1; -  }    if((l=read(kbfd,&ie,sizeof(ie))) > 0) {      if(ie.type == 1) {       fprintf(stderr,"# value: %d code: %d type: %d\n",ie.value,ie.code,ie.type); @@ -193,6 +193,11 @@ c3_t c3_add(c3_t p1,c3_t p2) {   return (c3_t){p1.x+p2.x,p1.y+p2.y,p1.z+p2.z};  } +//this could probably be a macro, or inline or whatever. and also work for cs_t +c2_t c2_add(c2_t p1,c2_t p2) { + return (c2_t){p1.x+p2.x,p1.y+p2.y}; +} +  real distance3(c3_t p1,c3_t p2) {   return sqrt(( (p1.x-p2.x)*(p1.x-p2.x) )+( (p1.y-p2.y)*(p1.y-p2.y) )+( (p1.z-p2.z)*(p1.z-p2.z) ));  } @@ -21,6 +21,7 @@ radians points_to_angle(c2_t p1,c2_t p2);  int between_angles(degrees d,real lower,real upper);  c3_s_t apply_group_relative(c3_s_t s,c3_group_rot_t *group_rot);  c3_t c3_add(c3_t p1,c3_t p2); +c2_t c2_add(c2_t p1,c2_t p2);  real distance3(c3_t p1,c3_t p2);  void print_point(c3_t p); diff --git a/src/mouse_die.c b/src/mouse_die.c index b17c143..4fddf5f 100644 --- a/src/mouse_die.c +++ b/src/mouse_die.c @@ -4,6 +4,10 @@  #include <fcntl.h>  #include <unistd.h> +#include "graphics_c3.h" + +extern struct hvr_global global; +extern struct gra_global gra_global;  //#define MOUSEDEV "/dev/input/mouse0" //just one of the many possibly connected mice. (just in case you want to use one mouse for one thing and another mouse for something else)  #define MOUSEDEV "/dev/input/mice" //all the mice connected act as one. @@ -27,7 +31,10 @@ int mouse_init() {  int mouse_event_handler() {    struct wtf ie; +  int butt;    int l; +  int i; +  int redrawplzkthx=0;    memset(&ie,0,sizeof(ie));    if(mfd == -1) {      mfd=open(MOUSEDEV,O_RDWR); @@ -40,7 +47,43 @@ int mouse_event_handler() {    }    if((l=read(mfd,&ie,sizeof(ie))) > 0) {      //type == 8 and a or of some bits to say which direction. -    fprintf(stderr,"# mouse debug: type:\t%d\tdx:%d\tdy:%d\n",ie.type,ie.dx,ie.dy); +    //these types are movement: 8 40 56 24 +    for(i=0;i<4;i++) {//we need to loop over all buttons each event. :/ +      butt=ie.type & 0x07 & (1<<i); +      if(butt) {//this button is down +        fprintf(stderr,"# mouse button %d is down.\n",butt-1); +	if(gra_global.mousemap[butt-1] != 1) {//freshly down. save coords and set it to down. +          gra_global.dragstart[butt-1]=gra_global.mouse; +          gra_global.mousemap[butt-1]=1; +	  redrawplzkthx=1; +	} +      } else { +        if(gra_global.mousemap[(1<<i)-1]) {//only if it was pressed we mark it as "released" +	  fprintf(stderr,"# mouse button %d is being marked as released.\n",(1<<i)-1); +          gra_global.mousemap[(1<<i)-1]=-1; +	  if((1<<i)-1 == 1) {//do this for right-click only. +	    gra_global.oldcamera = global.camera.r;//we're done dragging, so set this as where the camera points at for next drag around +	  } +	  redrawplzkthx=1; +	  //this is where camera rotation based on dragging is done? +	} +      } +    } +    if(ie.dx || ie.dy) { +      fprintf(stderr,"# mouse debug: type:\t%d\tdx:%d\tdy:%d\n",ie.type,ie.dx,ie.dy); +      gra_global.mouse.x+=ie.dx; +      gra_global.mouse.y+=ie.dy; +      fprintf(stderr,"# mouse: x:%F y:%F\n",gra_global.mouse.x,gra_global.mouse.y); +      if(gra_global.mousemap[1] == 1) {//if "right" click is held down +        global.camera.r.x.d=gra_global.oldcamera.x.d + (gra_global.mouse.y - gra_global.dragstart[1].y); +        global.camera.r.y.d=gra_global.oldcamera.y.d + (gra_global.mouse.x - gra_global.dragstart[1].x); +      } +      redrawplzkthx=1; +    } +  } +  if(redrawplzkthx) { +    redraw(); +    return 1;    }    return 0;  } diff --git a/src/mouse_x11.c b/src/mouse_x11.c index 16c577c..719940e 100644 --- a/src/mouse_x11.c +++ b/src/mouse_x11.c @@ -73,6 +73,9 @@ int mouse_event_handler() {//this returns HVM_ key + for buttondown and - for bu        global.camera.r.x.d=gra_global.oldcamera.x.d + (gra_global.mouse.y - gra_global.dragstart[2].y);        global.camera.r.y.d=gra_global.oldcamera.y.d + (gra_global.mouse.x - gra_global.dragstart[2].x);      } +    //do we need to redraw on mouse movement? +    //probably. +    redrawplzkthx=1;    }    if(redrawplzkthx) {      redraw(); | 
