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Virtual Reality programm
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Author
Age
Files
Lines
*
added scripts for vector font testing and part of vector font file.
epoch
2017-11-03
3
-0
/
+166
*
I do not remember. it works better though!
epoch
2017-11-01
1
-0
/
+1
*
moved the positions of board and markers so they would look better with dista...
epoch
2017-11-01
3
-12
/
+12
*
flipped WALK_SPEED to be negative for some reason. oh well.
epoch
2017-11-01
1
-1
/
+1
*
fixed memory leak in load_stdin() and made it so world changes from load_stdi...
epoch
2017-11-01
1
-15
/
+33
*
commented out tests and print for mousex and mousey
epoch
2017-11-01
1
-3
/
+8
*
fixed up some of the math so it feels more correct
epoch
2017-11-01
1
-24
/
+31
*
made a file BUGS to put things I know are wrong and need to be fixed
epoch
2017-11-01
1
-0
/
+1
*
added a script to make an object rotate
epoch
2017-09-30
1
-0
/
+6
*
got rid of some hacks that were just there to get around hackvr being shit
epoch
2017-09-30
1
-4
/
+6
*
fixed the markers to use the right x and y instead of y and z
epoch
2017-09-30
2
-3
/
+3
*
made the board set its zoom level
epoch
2017-09-30
1
-9
/
+11
*
just fixed an error message.
epoch
2017-09-30
1
-1
/
+1
*
fixed rotate_c2 to use the right trig functions for x and y and to use the ri...
epoch
2017-09-30
1
-6
/
+6
*
set some defaults to be more sane, cleaned out a bunch of commented out code ...
epoch
2017-09-30
1
-42
/
+18
*
disabled debug by default
epoch
2017-09-30
1
-1
/
+1
*
added binaries instead of just objects to the gitignore
epoch
2017-09-30
1
-0
/
+6
*
updated README with info if you want to try building the GL version
epoch
2017-09-30
1
-0
/
+4
*
the changes needed to get tictactoe running pretty.
epoch
2017-04-18
9
-24
/
+114
*
added line2hackvr.sh so I could look at dragon curves generated with my misc ...
epoch
2017-04-14
1
-0
/
+3
*
cleaned up a bit of stuff and added another option to config.h
epoch
2017-04-10
6
-29
/
+28
*
I have no idea why I am doing this...
epoch
2017-03-19
20
-383
/
+569
*
fixed up some red and blue stuff and put (hopefully) useful stuff into README...
epoch
2017-02-09
5
-14
/
+1415
*
converted more things to use the radians and degrees structures, fixed up dis...
epoch
2017-02-09
7
-97
/
+99
*
made it so the config.h define for separation between cameras is actually used
epoch
2017-02-08
2
-3
/
+3
*
moved polygon array copy and selected object stuff to outside of loop.
epoch
2017-02-02
1
-16
/
+8
*
forgot to remove carriage returns from gopher
epoch
2017-02-02
1
-1
/
+1
*
fixed up a bit of gopher stuff. default server set to hostname instead of int...
epoch
2017-02-02
1
-2
/
+3
*
fixed viewport proportion bug
epoch
2017-02-02
1
-5
/
+6
*
made graphics_init exit instead of return 2 when it fails to open X display
epoch
2017-02-02
1
-1
/
+4
*
removed hackvr_opengl from all target since it doesn't work yet.
epoch
2017-02-02
1
-1
/
+2
*
derped and ended up with negative index... heh.
epoch
2017-02-01
1
-2
/
+4
*
I derped with the define
epoch
2017-01-26
2
-3
/
+4
*
added back some of the earth data that was removed
epoch
2017-01-24
2
-1
/
+1
*
derp
epoch
2017-01-24
1
-1
/
+1
*
merp. trying to get rid of some huge files for you slow people.
epoch
2017-01-24
1
-0
/
+21
*
changed a couple things about how graphics stuff is abstracted and separated ...
epoch
2017-01-24
6
-31
/
+60
*
was thinking of switching to select code. not sure how I will yet. oh well.
epoch
2017-01-24
1
-9
/
+12
*
commented out some sky stuff and fixed the split-screen drawing stuff failing...
epoch
2017-01-23
1
-10
/
+10
*
makefile now makes hackvr symlink to hackvr_x11, config.h splits by default, ...
epoch
2017-01-15
3
-4
/
+6
*
new mesh and a couple scripts that are work-in-progress
epoch
2017-01-15
4
-0
/
+42
*
changed a path
epoch
2017-01-15
3
-1
/
+1
*
took -lX11 off of graphics.o target
epoch
2017-01-09
1
-1
/
+1
*
fixed a bug I notied where -DGRAPHICAL was for the wrong target
epoch
2017-01-09
1
-4
/
+2
*
made all versions get built by default and moved some functions from graphics...
epoch
2017-01-09
11
-103
/
+184
*
made it randomize the order of shapes of models and slowed it down to make it...
epoch
2017-01-07
1
-3
/
+3
*
more crap that still doesn't work right.
epoch
2017-01-07
1
-55
/
+102
*
derp
epoch
2017-01-07
1
-13
/
+14
*
fixed the aspect ratio detection and default values of various things.
epoch
2017-01-07
2
-11
/
+18
*
working on opengl but set defaults back to x11
epoch
2017-01-07
1
-0
/
+7
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