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path: root/share/hackvr/examples/dungen
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* I renamed a variable then renamed it back and forgot one spotepoch2020-02-241-1/+1
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* clicking on a door that is moving will not break it anymoreepoch2020-02-241-1/+1
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* fixed an unquoted variable because was too lazy to type them beforeepoch2020-02-241-1/+1
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* example script of using the doors in the dungeonepoch2020-02-241-11/+9
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* added doors with hinges in the proper spots for opening by just rotatingepoch2020-02-242-2/+50
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* noticed even more stuff to remove from dun2hackvrepoch2020-02-231-7/+0
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* cleaned up dun2hackvr.c a bunch, added some comments. only draw half of the ↵epoch2020-02-231-32/+14
| | | | doorjam rectangles now because I noticed I could get away with just making them twice as big.
* finally used the dungen example with hackvrepoch2020-02-231-0/+74
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* updated dungen tools to separate ascii viewer and the actual generatorepoch2019-07-133-40/+58
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* forgot to even build it before commit. wtf?epoch2019-06-101-0/+1
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* pretty print to stderr. output 256 byts of raw dungeon to stdoutepoch2019-06-101-9/+16
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* added ability to set seed in dungen and commented out sleep that was used ↵epoch2019-06-102-2/+11
| | | | for watching the generating
* added a simple dungeon generator that might be used for something eventuallyepoch2019-06-103-0/+83