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* fuck if I know. lots of shit. moved files.epoch2018-12-161-6/+12
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* shouldn't delete hackvr on clean... it is a script and not a binary. oops.epoch2018-02-221-1/+0
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* added attempt at freeglut doing 3depoch2018-02-211-0/+7
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* fixed src Makefile to actually create the installation target dirs (-D to ↵epoch2018-02-191-5/+5
| | | | install)
* added a couple fixes to the makefile.epoch2018-02-191-1/+3
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* added hackvr_fb to makefileepoch2018-02-031-1/+6
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* added install and uninstall and a Makefile to the root dir.epoch2018-01-021-0/+12
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* got rid of opengl as one of the default built targetsepoch2017-12-191-2/+2
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* I have no idea why I am doing this...epoch2017-03-191-8/+13
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* removed hackvr_opengl from all target since it doesn't work yet.epoch2017-02-021-1/+2
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* makefile now makes hackvr symlink to hackvr_x11, config.h splits by default, ↵epoch2017-01-151-0/+1
| | | | _x11.c commented out sky generation
* took -lX11 off of graphics.o targetepoch2017-01-091-1/+1
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* fixed a bug I notied where -DGRAPHICAL was for the wrong targetepoch2017-01-091-4/+2
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* made all versions get built by default and moved some functions from ↵epoch2017-01-091-12/+17
| | | | graphics.c into math.c so the headless does not need graphics.c
* working on opengl but set defaults back to x11epoch2017-01-071-0/+7
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* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-6/+7
| | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/
* trying to split up hackvr.c into graphical and non-graphical stuff to make ↵epoch2016-12-211-0/+20
it easier to port it to different graphic systems