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* added color, luminosity, and shape flavor to each shape struct. added a beep ↵epoch2017-12-191-1/+15
| | | | flag to global.
* got rid of the distance based shading again to make font tests less ↵epoch2017-11-161-2/+2
| | | | annoying. increased some arbitrary limits because I was too lazy to come up with a graceful way to handle not enough space.
* I have no idea why I am doing this...epoch2017-03-191-5/+14
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* converted more things to use the radians and degrees structures, fixed up ↵epoch2017-02-091-3/+7
| | | | distance between camera stuff (try using p and l to change during runtime) and got rid of a couple things that were commented out anyway.
* made all versions get built by default and moved some functions from ↵epoch2017-01-091-3/+11
| | | | graphics.c into math.c so the headless does not need graphics.c
* made common.h include config.hepoch2017-01-071-0/+2
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* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-42/+17
| | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/
* trying to split up hackvr.c into graphical and non-graphical stuff to make ↵epoch2016-12-211-0/+98
it easier to port it to different graphic systems