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* fuck if I know. lots of shit. moved files.epoch2018-12-161-1/+1
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* added ability to periodically output changed state instead of instantaneouslyepoch2018-03-291-0/+1
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* added group_rot to export, set default mode to movement instead of passthru, ↵epoch2017-12-241-1/+1
| | | | removed useless comment, commented out annoying error, made comments in hackvr continue reading instead of breaking out of loop
* upped shape limits and added fault input modeepoch2017-12-191-2/+7
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* fixed the angle of movement when there is more than 1 camera and made some ↵epoch2017-11-191-2/+4
| | | | pixmaps get generated based on MAX sizes instead of current size which also means the default size is now small instead of huge.
* got rid of the distance based shading again to make font tests less ↵epoch2017-11-161-1/+1
| | | | annoying. increased some arbitrary limits because I was too lazy to come up with a graceful way to handle not enough space.
* fliped it back to 1 instead of -1 because... I dunno. that's how I like it.epoch2017-11-041-1/+1
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* flipped WALK_SPEED to be negative for some reason. oh well.epoch2017-11-011-1/+1
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* disabled debug by defaultepoch2017-09-301-1/+1
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* cleaned up a bit of stuff and added another option to config.hepoch2017-04-101-0/+1
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* I have no idea why I am doing this...epoch2017-03-191-2/+3
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* fixed up some red and blue stuff and put (hopefully) useful stuff into ↵epoch2017-02-091-2/+2
| | | | README. Also made testit.sh use a pre-converted version of the female mesh so people will not need perl to test it.
* made it so the config.h define for separation between cameras is actually usedepoch2017-02-081-1/+1
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* makefile now makes hackvr symlink to hackvr_x11, config.h splits by default, ↵epoch2017-01-151-3/+3
| | | | _x11.c commented out sky generation
* fixed the aspect ratio detection and default values of various things.epoch2017-01-071-0/+1
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* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-0/+6
| | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/
* trying to split up hackvr.c into graphical and non-graphical stuff to make ↵epoch2016-12-211-0/+14
it easier to port it to different graphic systems