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path:
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src
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graphics_c3.h
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*
added a handler for graphics events and not only assuming we only need to ↵
epoch
2020-04-02
1
-1
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+3
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redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it.
*
moved the group_rotation based transformations into a function in math.c so ↵
epoch
2020-03-07
1
-0
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+1
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I could reuse it for the new "flatten" command.
*
made the camera control with the secondary mouse button work in a way that ↵
epoch
2020-02-24
1
-0
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+2
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is easier to use
*
added array for pipe fds for redrawing and prototype for redraw
epoch
2019-08-03
1
-0
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+2
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*
fuck if I know. lots of shit. moved files.
epoch
2018-12-16
1
-8
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+2
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*
removed comment out code and comment about needless header
epoch
2018-03-29
1
-2
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+0
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*
moved draw_mode functions to cs.h and added new color functions to it
epoch
2017-12-24
1
-3
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+0
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*
added input_mode to gra_global struct and couple drawing mode functions
epoch
2017-12-19
1
-0
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+4
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*
I have no idea why I am doing this...
epoch
2017-03-19
1
-0
/
+55