Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added a state var, and a title var. svg will now use those in its output ↵ | epoch | 2021-01-24 | 1 | -2/+6 |
| | | | | "svg" (html) | ||||
* | moved the bounding-box checking-code from driver-specific files into math.c, ↵ | epoch | 2020-10-11 | 1 | -43/+0 |
| | | | | moved the check and hilighting to driver-agnostic place. | ||||
* | mass rename of group_rot to group_rel | epoch | 2020-06-03 | 1 | -1/+1 |
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* | colors were in the wrong order... | epoch | 2020-05-05 | 1 | -1/+1 |
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* | set_title and a output the window id for easier resize automation | epoch | 2020-04-21 | 1 | -1/+7 |
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* | added a handler for graphics events and not only assuming we only need to ↵ | epoch | 2020-04-02 | 1 | -12/+9 |
| | | | | redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it. | ||||
* | bunch of stuff that added proper flatten, then broke stuff again trying to ↵ | epoch | 2020-03-28 | 1 | -21/+25 |
| | | | | make it use libhashtable | ||||
* | got rid of the derpy "term" based input mode changing. | epoch | 2020-02-24 | 1 | -6/+2 |
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* | fixed whitespace in graphics_event_handler mess | epoch | 2020-02-13 | 1 | -13/+13 |
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* | not sure why I had expose events not triggering a redraw | epoch | 2020-02-11 | 1 | -3/+4 |
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* | renamed global to hvr_global. comment of stupidness. init now gets display ↵ | epoch | 2019-08-03 | 1 | -3/+4 |
| | | | | fd for libidc to use | ||||
* | fixed mouseover checks to not compare cs_t to c2_t. | epoch | 2019-02-06 | 1 | -5/+7 |
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* | fuck if I know. lots of shit. moved files. | epoch | 2018-12-16 | 1 | -50/+47 |
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* | fixed a bug that caused glitch art from uninitialized memory in the clean ↵ | epoch | 2018-03-29 | 1 | -2/+10 |
| | | | | backbuffer and added mouse-over and actioning for circles. and commented out "move forward" because I don't have that yet. | ||||
* | messed up the relative rotation of the camera | epoch | 2018-02-19 | 1 | -6/+6 |
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* | added relative movement and absolute movement to rotate and move. added ↵ | epoch | 2018-02-19 | 1 | -12/+13 |
| | | | | group name globbing to most commands somewhere. | ||||
* | fixed a typo that broke circles. removed global initializations that are ↵ | epoch | 2018-02-03 | 1 | -6/+3 |
| | | | | better placed in a more generic place. | ||||
* | replaced cosl and sinl with cos and sin. increased line to 2048 to get gcc ↵ | epoch | 2017-12-24 | 1 | -17/+13 |
| | | | | to shutup about truncation. got rid of annoying defines. | ||||
* | made input mode 1 (passthru) output hackvr lines intead of raw data. added a ↵ | epoch | 2017-12-24 | 1 | -13/+29 |
| | | | | mouse-over trigger to set input_mode. made mouseover bounding box triggering slightly bigger | ||||
* | added alternate input mode, changed messages to stderr, added color and ↵ | epoch | 2017-12-19 | 1 | -128/+194 |
| | | | | drawmode stuff | ||||
* | fixed the angle of movement when there is more than 1 camera and made some ↵ | epoch | 2017-11-19 | 1 | -2/+2 |
| | | | | pixmaps get generated based on MAX sizes instead of current size which also means the default size is now small instead of huge. | ||||
* | got rid of the distance based shading again to make font tests less ↵ | epoch | 2017-11-16 | 1 | -2/+2 |
| | | | | annoying. increased some arbitrary limits because I was too lazy to come up with a graceful way to handle not enough space. | ||||
* | made it so clicking on a shape triggers the same type of output that the old ↵ | epoch | 2017-11-03 | 1 | -1/+1 |
| | | | | distance based + enter selection did | ||||
* | fixed up some of the math so it feels more correct | epoch | 2017-11-01 | 1 | -24/+31 |
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* | the changes needed to get tictactoe running pretty. | epoch | 2017-04-18 | 1 | -7/+38 |
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* | cleaned up a bit of stuff and added another option to config.h | epoch | 2017-04-10 | 1 | -8/+9 |
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* | I have no idea why I am doing this... | epoch | 2017-03-19 | 1 | -0/+423 |