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* converted more things to use the radians and degrees structures, fixed up ↵epoch2017-02-091-25/+41
| | | | distance between camera stuff (try using p and l to change during runtime) and got rid of a couple things that were commented out anyway.
* fixed viewport proportion bugepoch2017-02-021-5/+6
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* made graphics_init exit instead of return 2 when it fails to open X displayepoch2017-02-021-1/+4
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* changed a couple things about how graphics stuff is abstracted and separated ↵epoch2017-01-241-5/+14
| | | | into different files.
* commented out some sky stuff and fixed the split-screen drawing stuff ↵epoch2017-01-231-10/+10
| | | | failing due to bad clipping rectangle values.
* makefile now makes hackvr symlink to hackvr_x11, config.h splits by default, ↵epoch2017-01-151-1/+2
| | | | _x11.c commented out sky generation
* made all versions get built by default and moved some functions from ↵epoch2017-01-091-24/+44
| | | | graphics.c into math.c so the headless does not need graphics.c
* fixed the aspect ratio detection and default values of various things.epoch2017-01-071-11/+17
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* added a function for drawing a filled cs shape.epoch2017-01-041-67/+24
| | | | | re-added flat shading based on distance. moved draw3d check into graphics.c instead of graphics lib specific file.
* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-0/+448
obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/