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* string.h in the wrong spot. ogh.epoch2017-12-241-1/+0
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* fixed format strings to match type and removed a couple defines and unused ↵epoch2017-12-241-11/+9
| | | | variable
* I was exporting the point as rotations because I forgot about the offset of ↵epoch2017-12-241-1/+2
| | | | objects being in the group_rot too.
* added group_rot to export, set default mode to movement instead of passthru, ↵epoch2017-12-241-9/+13
| | | | removed useless comment, commented out annoying error, made comments in hackvr continue reading instead of breaking out of loop
* added support for color, turned printfs of information to fprintf for ↵epoch2017-12-191-57/+104
| | | | stderr, did some error handling, actually remove group_rot of shapes... meh.
* fixed memory leak in load_stdin() and made it so world changes from ↵epoch2017-11-011-15/+33
| | | | load_stdin() will trigger a redraw
* just fixed an error message.epoch2017-09-301-1/+1
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* the changes needed to get tictactoe running pretty.epoch2017-04-181-4/+11
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* cleaned up a bit of stuff and added another option to config.hepoch2017-04-101-14/+4
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* I have no idea why I am doing this...epoch2017-03-191-37/+69
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* converted more things to use the radians and degrees structures, fixed up ↵epoch2017-02-091-8/+10
| | | | distance between camera stuff (try using p and l to change during runtime) and got rid of a couple things that were commented out anyway.
* I derped with the defineepoch2017-01-261-3/+3
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* was thinking of switching to select code. not sure how I will yet. oh well.epoch2017-01-241-9/+12
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* made all versions get built by default and moved some functions from ↵epoch2017-01-091-15/+25
| | | | graphics.c into math.c so the headless does not need graphics.c
* fixed redraw checkepoch2017-01-071-2/+1
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* added proper calculation of expected amount of arguments for addshapeepoch2017-01-041-2/+2
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* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-16/+19
| | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/
* trying to split up hackvr.c into graphical and non-graphical stuff to make ↵epoch2016-12-211-0/+367
it easier to port it to different graphic systems