Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | converted more things to use the radians and degrees structures, fixed up ↵ | epoch | 2017-02-09 | 1 | -8/+10 | |
| | | | | distance between camera stuff (try using p and l to change during runtime) and got rid of a couple things that were commented out anyway. | |||||
* | I derped with the define | epoch | 2017-01-26 | 1 | -3/+3 | |
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* | was thinking of switching to select code. not sure how I will yet. oh well. | epoch | 2017-01-24 | 1 | -9/+12 | |
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* | made all versions get built by default and moved some functions from ↵ | epoch | 2017-01-09 | 1 | -15/+25 | |
| | | | | graphics.c into math.c so the headless does not need graphics.c | |||||
* | fixed redraw check | epoch | 2017-01-07 | 1 | -2/+1 | |
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* | added proper calculation of expected amount of arguments for addshape | epoch | 2017-01-04 | 1 | -2/+2 | |
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* | lots and lots of shit. opengl shit is barely worked on. new pl script to ↵ | epoch | 2017-01-03 | 1 | -16/+19 | |
| | | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/ | |||||
* | trying to split up hackvr.c into graphical and non-graphical stuff to make ↵ | epoch | 2016-12-21 | 1 | -0/+367 | |
it easier to port it to different graphic systems |