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* meh. just testit.sh changeepoch2017-12-191-1/+1
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* cleaned up a bit of stuff and added another option to config.hepoch2017-04-101-5/+6
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* I have no idea why I am doing this...epoch2017-03-191-2/+2
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* fixed up some red and blue stuff and put (hopefully) useful stuff into ↵epoch2017-02-091-5/+5
| | | | README. Also made testit.sh use a pre-converted version of the female mesh so people will not need perl to test it.
* made it randomize the order of shapes of models and slowed it down to make ↵epoch2017-01-071-3/+3
| | | | it cooler to watch.
* changed the testit.sh script to include multiple objects to test item ↵epoch2017-01-041-2/+6
| | | | selection and higher amounts of shapes
* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-031-0/+3
obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/