Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | fixed redraw check | epoch | 2017-01-07 | 1 | -2/+1 | |
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* | changed the testit.sh script to include multiple objects to test item ↵ | epoch | 2017-01-04 | 1 | -2/+6 | |
| | | | | selection and higher amounts of shapes | |||||
* | made selected object have its shapes outlined with the default color | epoch | 2017-01-04 | 1 | -3/+8 | |
| | | | | fixed the selected object to be closest instead of farthest. oops. | |||||
* | added two more function declarations. | epoch | 2017-01-04 | 1 | -0/+2 | |
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* | converted argument type sent to shitdist | epoch | 2017-01-04 | 1 | -1/+1 | |
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* | added proper calculation of expected amount of arguments for addshape | epoch | 2017-01-04 | 1 | -2/+2 | |
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* | added a function for drawing a filled cs shape. | epoch | 2017-01-04 | 2 | -96/+46 | |
| | | | | | re-added flat shading based on distance. moved draw3d check into graphics.c instead of graphics lib specific file. | |||||
* | lots and lots of shit. opengl shit is barely worked on. new pl script to ↵ | epoch | 2017-01-03 | 11 | -1598/+770 | |
| | | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/ | |||||
* | trying to split up hackvr.c into graphical and non-graphical stuff to make ↵ | epoch | 2016-12-21 | 10 | -0/+2509 | |
it easier to port it to different graphic systems |