| Commit message (Collapse) | Author | Age | Files | Lines | 
| |  | 
 | 
| | 
| 
| 
|  | 
ended up adding some code to have multiple "eyes" on a camera, instead of moving the camera around.
 | 
| | 
| 
| 
|  | 
of ht_getnode for group relative info
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
which yet.
 | 
| | 
| 
| 
|  | 
under the user's name in the group_rot hashtable.
 | 
| | 
| 
| 
|  | 
get "flatten" working. also made move command use get_group_relative.
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it.
 | 
| | 
| 
| 
|  | 
the value. just to get it working again.
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
make it use libhashtable
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
I could reuse it for the new "flatten" command.
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
is easier to use
 | 
| | 
| 
| 
|  | 
version does with the input mode
 | 
| | 
| 
| 
|  | 
middle-click will toggle keyboard input mode.
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
camera's name rotate in a more sane way when the camera rotates
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
now. will move to generic place later.
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
multiple files in a way that won't block if any run out of data
 | 
| | 
| 
| 
|  | 
pointer.
 | 
| | 
| 
| 
|  | 
mouse movement
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
fd for libidc to use
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 | 
| | 
| 
| 
|  | 
empty space of the mouse x and y
 | 
| |  | 
 | 
| |  | 
 | 
| |  | 
 |