Commit message (Collapse) | Author | Age | Files | Lines | |
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* | created game.sh wrapper script for tictactoe's game.sh to allow network ↵ | epoch | 2017-11-25 | 1 | -0/+9 |
| | | | | connections to play against each other | ||||
* | moved all tictactoe game logic to game.sh | epoch | 2017-11-25 | 1 | -0/+29 |
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* | made the local-tictactoe use the same script as the multiplayer | epoch | 2017-11-25 | 2 | -23/+4 |
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* | I do not remember. it works better though! | epoch | 2017-11-01 | 1 | -0/+1 |
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* | moved the positions of board and markers so they would look better with ↵ | epoch | 2017-11-01 | 3 | -12/+12 |
| | | | | distance based coloring | ||||
* | got rid of some hacks that were just there to get around hackvr being shit | epoch | 2017-09-30 | 1 | -4/+6 |
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* | fixed the markers to use the right x and y instead of y and z | epoch | 2017-09-30 | 2 | -3/+3 |
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* | made the board set its zoom level | epoch | 2017-09-30 | 1 | -9/+11 |
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* | the changes needed to get tictactoe running pretty. | epoch | 2017-04-18 | 4 | -0/+36 |