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* updated tictactoe's run to use hackvr from path instead of relativeepoch2018-02-041-1/+1
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* make scripts create their own named pipes and attempt to rm themepoch2017-12-192-3/+15
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* made tictactoe game.sh use the right parts of addshapes because added colorsepoch2017-12-191-3/+3
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* updated tictactoe board and markers to use color argument for addshapeepoch2017-12-193-14/+17
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* created game.sh wrapper script for tictactoe's game.sh to allow network ↵epoch2017-11-251-0/+9
| | | | connections to play against each other
* moved all tictactoe game logic to game.shepoch2017-11-251-0/+29
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* made the local-tictactoe use the same script as the multiplayerepoch2017-11-252-23/+4
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* I do not remember. it works better though!epoch2017-11-011-0/+1
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* moved the positions of board and markers so they would look better with ↵epoch2017-11-013-12/+12
| | | | distance based coloring
* got rid of some hacks that were just there to get around hackvr being shitepoch2017-09-301-4/+6
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* fixed the markers to use the right x and y instead of y and zepoch2017-09-302-3/+3
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* made the board set its zoom levelepoch2017-09-301-9/+11
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* the changes needed to get tictactoe running pretty.epoch2017-04-184-0/+36