From 9e231504bdc32c814abbe914133587913040ccbe Mon Sep 17 00:00:00 2001 From: epoch Date: Thu, 2 Feb 2017 02:43:48 -0600 Subject: moved polygon array copy and selected object stuff to outside of loop. --- src/graphics.c | 24 ++++++++---------------- 1 file changed, 8 insertions(+), 16 deletions(-) (limited to 'src/graphics.c') diff --git a/src/graphics.c b/src/graphics.c index 0852ec4..17abb21 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -371,6 +371,12 @@ void draw_screen() { clear_backbuffer(); real oldx=camera.p.x; real oldz=camera.p.z; + + for(i=0;global.shape[i];i++) zs[i].s=global.shape[i]; + for(i=0;global.shape[i];i++) zs[i].d=shitdist(zs[i].s,camera.p); + qsort(&zs,i,sizeof(zs[0]),(__compar_fn_t)compar);//sort these zs structs based on d. + if(i > 0 && zs[i-1].s) strcpy(global.selected_object,zs[i-1].s->id); + if(gra_global.split_screen > 1) { camera.p.z-=(gra_global.split_flip)*((gra_global.split/gra_global.split_screen)*cosl(d2r(camera.yr.d+180))); camera.p.x-=(gra_global.split_flip)*((gra_global.split/gra_global.split_screen)*sinl(d2r(camera.yr.d+180))); @@ -425,24 +431,10 @@ void draw_screen() { // draw_c2_line((c2_t){10,10},(c2_t){-10,10}); // } - //apply rotation? - // load up the triangles to render... after applying rotation? for(i=0;global.shape[i];i++) { - zs[i].s=global.shape[i]; - //rotate_shape(zs[i].s); - } - // - if(1) {//global.zsort) { - for(i=0;global.shape[i];i++) { - zs[i].d=shitdist(zs[i].s,camera.p); - } - qsort(&zs,i,sizeof(zs[0]),(__compar_fn_t)compar);//sort these zs structs based on d. - } - if(i > 0) { - if(zs[i-1].s) { - strcpy(global.selected_object,zs[i-1].s->id); - } + zs[i].d=shitdist(zs[i].s,camera.p); } + qsort(&zs,i,sizeof(zs[0]),(__compar_fn_t)compar);//sort these zs structs based on d. //draw all triangles if(global.debug) { snprintf(tmp,sizeof(tmp)-1,"selected object: %s",global.selected_object); -- cgit v1.2.3