#include #include #include //nsew char *a[16]; char field[256]; #define NORTH_EXIT 8 #define SOUTH_EXIT 4 #define EAST_EXIT 2 #define WEST_EXIT 1 int deg[]={0,180,270,90}; void print_field() { int i,d; int row; for(i=0;i<256;i++) { if(i%16 == 0) {//next row of data. //start position is... 7+16, which is second row, 7th column row++; } //we need to draw the room here. //each room will be... 16x16? sure.... //we can use bitmasks to find with sides of the room need to be whole walls //and which will contain passages to the next rooms //whole walls are a single rectangle that goes from z0 to z... 8 I guess //we need to loop over each wall and check if it has a passage through it now if(field[i]) { for(d=0;d<4;d++) { if((field[i] & (1<<(3-d))) > 0) {//if this has an exit in this bit... printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 -2 8 7 -2 0 7\n",i,d);//we need 4 parts for the doorway printf("wall_%d_%d addshape 2 4 2 0 7 2 8 7 7 8 7 7 0 7\n",i,d); printf("wall_%d_%d addshape 2 4 -2 0 7 -2 8 7 -2 8 8 -2 0 8\n",i,d); printf("wall_%d_%d addshape 2 4 2 0 8 2 8 8 2 8 7 2 0 7\n",i,d); } else { printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 7 8 7 7 0 7\n",i,d);//solid wall } printf("wall_%d_%d rotate 0 %d 0\n",i,d,deg[d]); printf("wall_%d_%d move %d 0 %d\n",i,d, (i%16) * 16 - (7 * 16),-(i/16) * 16 + (16)); } } } } int main(int argc,char *argv[]) { int i; //fprintf(stderr,"\x1b[H\x1b[2J"); a[0x0]=" "; a[0x1]="- "; a[0x2]=" -"; a[0x3]="---"; a[0x4]=" . "; a[0x5]="-. "; a[0x6]=" .-"; a[0x7]="-.-"; a[0x8]=" ' "; a[0x9]="-' "; a[0xa]=" '-"; a[0xb]="-'-"; a[0xc]=" | "; a[0xd]="-| "; a[0xe]=" |-"; a[0xf]="-|-"; while(read(0,field,sizeof(field)) > 0) { print_field(); break; //sleep(1); } return 0; }