#include #include #include #include #include #define ITERATIONS 16 //nsew char *a[16]; char field[256]; char nfield[256]; void print_field() { int i; printf("\x1b[H"); for(i=0;i<(16*strlen(a[field[0]]))+1;i++) printf("#"); for(i=0;i<256;i++) { if(i%16 == 0) printf("#\n#"); printf("%s",a[field[i]]); } printf("#\n"); for(i=0;i<(16*strlen(a[field[0]]))+2;i++) printf("#"); printf("\n"); } void prune() {//remove paths into wall int i; memcpy(nfield,field,256);//make a copy just for comparison for(i=0;i<256;i++) { if(i%16 == 0) field[i] &= ~0x1;//remove all left exits at left of map else if((field[i]&0x1) && !(nfield[i-1]&0x2)) field[i] &= ~0x1; if(i%16 == 15) field[i] &= ~0x2;//remove all right exits at right of map. else if((field[i]&0x2) && !(nfield[i+1]&0x1)) field[i] &= ~0x2; if(i > 240) field[i] &= ~0x4; else if((field[i]&0x4) && !(nfield[i+16]&0x8)) field[i] &= ~0x4; if(i < 16) field[i] &= ~0x8; else if((field[i]&0x8) && !(nfield[i-16]&0x4)) field[i] &= ~0x8; } } void grow() { int i=0; memcpy(nfield,field,256); for(i=0;i<256;i++) { if(random() % 2 == 0) { if((field[i]&0x1) && !nfield[i-1] && i%16 != 0) nfield[i-1]=random()%16 | 0x2; if((field[i]&0x2) && !nfield[i+1] && i%16 != 15) nfield[i+1]=random()%16 | 0x1; if((field[i]&0x4) && !nfield[i+16] && i<240) nfield[i+16]=random()%16 | 0x8; if((field[i]&0x8) && !nfield[i-16] && i>16) nfield[i-16]=random()%16 | 0x4; } } memcpy(field,nfield,256); } int main(int argc,char *argv[]) { int i; int seed=time(0) * getpid(); if(argc > 1) { seed=atoi(argv[1]); } printf("\x1b[H\x1b[2J"); srandom(seed); a[0x0]=" "; a[0x1]="- "; a[0x2]=" -"; a[0x3]="---"; a[0x4]=" . "; a[0x5]="-. "; a[0x6]=" .-"; a[0x7]="-.-"; a[0x8]=" ' "; a[0x9]="-' "; a[0xa]=" '-"; a[0xb]="-'-"; a[0xc]=" | "; a[0xd]="-| "; a[0xe]=" |-"; a[0xf]="-|-"; field[7+16] = 0x4;//center top for(i=0;i