#ifndef _HACKVR_GRAPHICS_H_ #define _HACKVR_GRAPHICS_H_ //#include //this should be in the x11 one, not this one. struct gra_global { unsigned int width; unsigned int height; int mousex; int mousey; int greyscale; int xoff; int split_screen; int split; int split_flip; char force_redraw; char red_and_blue; unsigned int depth;//??? unsigned int border_width; int oldtime; int fps; int oldfps; char zsort; char drawminimap; char drawsky; char draw3d; int mapxoff; int mapyoff; int rmousex; int rmousey; int buttonpressed; }; typedef struct { struct c3_shape *s; real d; } zsort_t; int graphics_init(); int graphics_event_handler(); void draw_screen(); void set_aspect_ratio(); int selfcommand(char *s); cs_t c3_to_cs(c3_t p); real d2r(int d); real shitdist(struct c3_shape *s,c3_t p); c3_t rotate_c3_xr(c3_t p1,c3_t p2,real xr); c3_t rotate_c3_yr(c3_t p1,c3_t p2,real yr); c3_t rotate_c3_zr(c3_t p1,c3_t p2,real zr); real points_to_angle(c2_t p1,c2_t p2); int compar(zsort_t *a,zsort_t *b); #endif