#ifndef _HACKVR_GRAPHICS_C2_H_ #define _HACKVR_GRAPHICS_C2_H_ #include "math.h" #define TOP 240.0 #define BOTTOM -240.0 #define RIGHT 320.0 #define LEFT -320.0 int c2sX(real x); int s2cX(real x); int c2sY(real y); int s2cY(real y); cs_t c2_to_cs(c2_t p); c2_t cs_to_c2(cs_t p); void draw_c2_line(c2_t p1,c2_t p2); void draw_c2_shape(c2_s_t s); void draw_c2_filled_shape(c2_s_t s); void draw_c2_text(c2_t p,char *text); #endif