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-rw-r--r--libhashtable.c130
1 files changed, 97 insertions, 33 deletions
diff --git a/libhashtable.c b/libhashtable.c
index e838433..7152f56 100644
--- a/libhashtable.c
+++ b/libhashtable.c
@@ -4,10 +4,10 @@
#include "hashtable.h"
/* _A_
-struct entry {//linked list node.
+struct entry {
char *original;
void *target;
- struct entry *prev;// doubly linked list. why?
+ struct entry *prev;
struct entry *next;
};
@@ -16,23 +16,78 @@ struct hitem {
};
struct hashtable {
- int kl;//number of keys in the table
+ unsigned int kl;
+ unsigned int size;
struct hitem **bucket;
- int *keys;
+ unsigned int *keys;
};
_B_ */
-unsigned short hash(char *key) {//maybe use a seeded rand()? :) Thanks FreeArtMan
- return (strlen(key)<<8)+(key[0]<<4)+key[1];
+/*stolen from wikipedia!*/
+unsigned int murmur3_32(const char *key, unsigned int len, unsigned int seed) {
+ static const uint32_t c1 = 0xcc9e2d51;
+ static const uint32_t c2 = 0x1b873593;
+ static const uint32_t r1 = 15;
+ static const uint32_t r2 = 13;
+ static const uint32_t m = 5;
+ static const uint32_t n = 0xe6546b64;
+
+ uint32_t hash = seed;
+
+ const int nblocks = len / 4;
+ const uint32_t *blocks = (const uint32_t *) key;
+ const uint8_t *tail;
+ uint32_t k1;
+ int i;
+ for (i = 0; i < nblocks; i++) {
+ uint32_t k = blocks[i];
+ k *= c1;
+ k = (k << r1) | (k >> (32 - r1));
+ k *= c2;
+
+ hash ^= k;
+ hash = ((hash << r2) | (hash >> (32 - r2))) * m + n;
+ }
+
+ tail = (const uint8_t *) (key + nblocks * 4);
+ k1 = 0;
+
+ switch (len & 3) {
+ case 3:
+ k1 ^= tail[2] << 16;
+ case 2:
+ k1 ^= tail[1] << 8;
+ case 1:
+ k1 ^= tail[0];
+ k1 *= c1;
+ k1 = (k1 << r1) | (k1 >> (32 - r1));
+ k1 *= c2;
+ hash ^= k1;
+ }
+
+ hash ^= len;
+ hash ^= (hash >> 16);
+ hash *= 0x85ebca6b;
+ hash ^= (hash >> 13);
+ hash *= 0xc2b2ae35;
+ hash ^= (hash >> 16);
+
+ return hash;
}
-void inittable(struct hashtable *ht,int tsize) {
+unsigned int hash(char *key) {
+// return 0;//use this like a linked list.*key*strlen(key);
+ return murmur3_32(key,strlen(key),0);
+}
+
+void inittable(struct hashtable *ht,unsigned int tsize) {
int i;
ht->bucket=malloc(sizeof(char *)*tsize);
ht->kl=0;
ht->keys=malloc(sizeof(int *)*tsize);
+ ht->size=tsize;
if(!ht) {
- fprintf(stderr,"malloc error 6 in hash table.\n");
+ fprintf(stderr,"malloc error 6 in hash table.\n");//dafuq?
return;
}
for(i=0;i<tsize;i++) {
@@ -41,19 +96,9 @@ void inittable(struct hashtable *ht,int tsize) {
}
void ll_delete(struct entry *ll) {
- //do I have to free() any of this shit?
- //keys are always allocated. strdup().
- //gotta free that. anything else isn't my fault.
- if(ll->prev) {
- ll->prev->next=ll->next;
- } else {
- //I am the first node.
- }
- if(ll->next) {
- ll->next->prev=ll->prev;
- } else {
- //I am the last node.
- }
+ if(!ll) return;
+ if(ll->prev) ll->prev->next=ll->next;
+ if(ll->next) ll->next->prev=ll->prev;
free(ll);//all these nodes are malloc()d.
}
@@ -61,9 +106,6 @@ void ll_destroy(struct entry *ll) {
if(ll->next) ll_destroy(ll->next);
free(ll->original);
free(ll);
- //destroy_this_node.
- //ll->original //malloc()d
- //ll->target //I dunno where this comes from.
}
void ht_destroy(struct hashtable *ht) {
@@ -86,13 +128,13 @@ void ht_freevalues(struct hashtable *ht) {
}
}
-//this seems too complicated.
int ht_setkey(struct hashtable *ht,char *key,void *value) {
- unsigned short h;
+ unsigned int h;
struct entry *tmp;
int i;
if(!key) key="(null)";
- h=hash(key);
+ h=hash(key)%(ht->size);
+ //printf("setkey: %s\nhash: %u\n",key,h);
for(i=0;i<ht->kl;i++) {
if(ht->keys[i]==h) break;
}
@@ -131,19 +173,19 @@ int ht_setkey(struct hashtable *ht,char *key,void *value) {
struct entry *ll_getentry(struct entry *start,char *key) {
struct entry *m;
- if(!key) return NULL;
- if(!start) return NULL;
+ if(!key) return 0;
+ if(!start) return 0;
for(m=start;m;m=m->next) {
- if(!strncmp(key,m->original,strlen(m->original)) && (key[strlen(m->original)]==' ' || key[strlen(m->original)] == 0)) {//this allows !c to get called when using !c2 if !c2 is defined after !c. >_>
+ if(!strcmp(key,m->original)) {
return m;
}
}
- return NULL;
+ return 0;
}
//returns the table entry (a linked list) at the key.
struct entry *ht_getentry(struct hashtable *ht,char *key) {
- unsigned short h=hash(key);
+ unsigned int h=hash(key)%(ht->size);
if(!ht->bucket[h]) return NULL;
return ht->bucket[h]->ll;
}
@@ -156,10 +198,32 @@ struct entry *ht_getnode(struct hashtable *ht,char *key) {
//you'll probably want to use me.
void *ht_getvalue(struct hashtable *ht,char *key) {
struct entry *tmp=ll_getentry(ht_getentry(ht,key),key);
+ //printf("getvalue: %s\nhash: %u\n",key,hash(key)%(ht->size));
return tmp?tmp->target:0;
}
+struct hitem *ht_getbucket(struct hashtable *ht,char *key) {
+ return ht->bucket[hash(key)%ht->size];
+}
+
//delete the node in the linked list in the table entry that matches the key.
void ht_delete(struct hashtable *ht,char *key) {
- ll_delete(ht_getentry(ht,key));
+ int i;
+ unsigned int h=hash(key)%(ht->size);
+
+//working on this stuff:
+ struct hitem *bucket=ht_getbucket(ht,key);
+ struct entry *first=ht_getentry(ht,key);
+ struct entry *tmp=ll_getentry(first,key);
+
+ if(!(tmp->next || tmp->prev)) bucket->ll=0;
+ else ll_delete(tmp);
+
+ for(i=0;i<ht->kl;i++) {
+ if(ht->keys[i]==h) break;
+ }
+ for(;i<ht->kl;i++) {
+ ht->keys[i]=ht->keys[i+1];
+ }
+ ht->kl--;
}