#include #include #include #include #include "hashtable.h" //#define DEBUG /* _A_ struct entry { char *original; void *target; struct entry *prev; struct entry *next; }; struct hitem { struct entry *ll; }; struct hashtable { unsigned int kl; unsigned int size; struct hitem **bucket; unsigned int *keys; }; _B_ */ /*stolen from wikipedia!*/ unsigned int murmur3_32(const char *key, unsigned int len, unsigned int seed) { static const uint32_t c1 = 0xcc9e2d51; static const uint32_t c2 = 0x1b873593; static const uint32_t r1 = 15; static const uint32_t r2 = 13; static const uint32_t m = 5; static const uint32_t n = 0xe6546b64; uint32_t hash = seed; const int nblocks = len / 4; const uint32_t *blocks = (const uint32_t *) key; const uint8_t *tail; uint32_t k1; int i; for (i = 0; i < nblocks; i++) { uint32_t k = blocks[i]; k *= c1; k = (k << r1) | (k >> (32 - r1)); k *= c2; hash ^= k; hash = ((hash << r2) | (hash >> (32 - r2))) * m + n; } tail = (const uint8_t *) (key + nblocks * 4); k1 = 0; switch (len & 3) { case 3: k1 ^= tail[2] << 16; case 2: k1 ^= tail[1] << 8; case 1: k1 ^= tail[0]; k1 *= c1; k1 = (k1 << r1) | (k1 >> (32 - r1)); k1 *= c2; hash ^= k1; } hash ^= len; hash ^= (hash >> 16); hash *= 0x85ebca6b; hash ^= (hash >> 13); hash *= 0xc2b2ae35; hash ^= (hash >> 16); return hash; } unsigned int hash(char *key) { // return 0;//use this like a linked list.*key*strlen(key); return murmur3_32(key,strlen(key),0); } void inittable(struct hashtable *ht,unsigned int tsize) { int i; ht->bucket=malloc(sizeof(char *)*tsize); ht->kl=0; ht->keys=malloc(sizeof(int *)*tsize); ht->size=tsize; if(!ht) { fprintf(stderr,"malloc error 6 in hash table.\n");//dafuq? return; } for(i=0;ibucket[i]=0; } } void ll_delete(struct entry *ll) { if(!ll) return; if(ll->prev) ll->prev->next=ll->next; if(ll->next) ll->next->prev=ll->prev; free(ll);//all these nodes are malloc()d. } void ll_destroy(struct entry *ll) { if(ll->next) ll_destroy(ll->next); free(ll->original); free(ll); } void ht_destroy(struct hashtable *ht) { int i=0; for(i=0;ikl;i++) { ll_destroy(ht->bucket[ht->keys[i]]->ll); } free(ht->bucket); } void ll_freevalues(struct entry *ll) {//only use if you malloc your table. if(ll->next) ll_destroy(ll->next); free(ll->target); } void ht_freevalues(struct hashtable *ht) { int i; for(i=0;ikl;i++) { ll_freevalues(ht->bucket[ht->keys[i]]->ll); } } int ht_setkey(struct hashtable *ht,char *key,void *value) { unsigned int h; struct entry *tmp; int i; if(!key) key="(null)"; h=hash(key)%(ht->size); #ifdef DEBUG printf("setkey: %s\nhash: %u\n",key,h); #endif for(i=0;ikl;i++) { if(ht->keys[i]==h) break; } ht->keys[i]=h; ht->kl=(ht->kl)>i+1?ht->kl:i+1; if(!ht->bucket[h]) { //empty bucket! //add this to the list of used buckets so we can easily //use that list later for stuff. if(!(ht->bucket[h]=malloc(sizeof(struct hitem)))) return 1; ht->bucket[h]->ll=0; //we now have a valid hashtable entry and a NULL ll in it. //don't bother with the new ll entry yet... } if((tmp=ll_getentry(ht->bucket[h]->ll,key)) != NULL) { tmp->target=value; return 0; } if(ht->bucket[h]->ll == NULL) { if(!(ht->bucket[h]->ll=malloc(sizeof(struct entry)))) return 3; ht->bucket[h]->ll->next=0; ht->bucket[h]->ll->prev=0; if(!(ht->bucket[h]->ll->original=strdup(key))) return 4; ht->bucket[h]->ll->target=value; } else { //go to the end and add another entry to the ll. for(tmp=ht->bucket[h]->ll;tmp->next;tmp=tmp->next); if(!(tmp->next=malloc(sizeof(struct entry)))) return 6; tmp->next->prev=tmp; tmp=tmp->next; if(!(tmp->original=strdup(key))) return 7; tmp->target=value; tmp->next=0; } return 0; } struct entry *ll_getentry(struct entry *start,char *key) { struct entry *m; if(!key) return 0; if(!start) return 0; for(m=start;m;m=m->next) { if(!strcmp(key,m->original)) { return m; } } return 0; } //returns the table entry (a linked list) at the key. struct entry *ht_getentry(struct hashtable *ht,char *key) { unsigned int h=hash(key)%(ht->size); if(!ht->bucket[h]) return NULL; return ht->bucket[h]->ll; } //returns the node in the linked list in the table entry that matches the key. struct entry *ht_getnode(struct hashtable *ht,char *key) { return ll_getentry(ht_getentry(ht,key),key); } //you'll probably want to use me. void *ht_getvalue(struct hashtable *ht,char *key) { struct entry *tmp=ll_getentry(ht_getentry(ht,key),key); #ifdef DEBUG printf("getvalue: %s\nhash: %u\n",key,hash(key)%(ht->size)); #endif return tmp?tmp->target:0; } struct hitem *ht_getbucket(struct hashtable *ht,char *key) { return ht->bucket[hash(key)%ht->size]; } //delete the node in the linked list in the table entry that matches the key. void ht_delete(struct hashtable *ht,char *key) { int i; unsigned int h=hash(key)%(ht->size); //working on this stuff: struct hitem *bucket=ht_getbucket(ht,key); struct entry *first=ht_getentry(ht,key); struct entry *tmp=ll_getentry(first,key); if(!(tmp->next || tmp->prev)) bucket->ll=0; else ll_delete(tmp); for(i=0;ikl;i++) { if(ht->keys[i]==h) break; } for(;ikl;i++) { ht->keys[i]=ht->keys[i+1]; } ht->kl--; }