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-rw-r--r--md/writeup/avr_disassembler.md67
-rw-r--r--md/writeup/avr_echo.md36
-rw-r--r--md/writeup/basic_http_server.md30
-rw-r--r--md/writeup/blender_scripts.md20
-rw-r--r--md/writeup/c_bin2hex.md18
-rw-r--r--md/writeup/c_c11_standard_generic_keyword.md104
-rw-r--r--md/writeup/c_inline_assembler.md105
-rw-r--r--md/writeup/dwm_desktop_environment.md64
-rw-r--r--md/writeup/wraping_c_plus_plus_exceptions_templates_and_classes_in_c.md236
-rw-r--r--md/writeup/x11_prototype_gui.md2
10 files changed, 681 insertions, 1 deletions
diff --git a/md/writeup/avr_disassembler.md b/md/writeup/avr_disassembler.md
new file mode 100644
index 0000000..1ac88a9
--- /dev/null
+++ b/md/writeup/avr_disassembler.md
@@ -0,0 +1,67 @@
+title:Notes on videos
+keywords:math,statistics
+
+# AVR disassembler
+
+
+```text
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ AVR dissasembler +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ INDEX +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ 1. Intro
+ 2. Example
+ 3. Usage
+
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ 1.Intro +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
+
+Disassembler for Atmel AVR microcontrollers made for be fast and simple. No
+extra features only basicss. Converts binary file to AVR asm output.
+
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ 2.Example +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
+Here is example output
+2411 CLR 0x11
+be1f OUT 0x3f , 0x1
+e5cf LDI 0xc , 0x5f
+e0d4 LDI 0xd , 0x4
+bfde OUT 0x3e , 0x1d
+bfcd OUT 0x3d , 0x1c
+e010 LDI 0x1 , 0x0
+e6a0 LDI 0xa , 0x60
+e0b0 LDI 0xb , 0x0
+ebee LDI 0xe , 0xbe
+e0f0 LDI 0xf , 0x0
+c002 RJMP +4
+9005 LPM 0x0
+920d ST 0x0 , 0x0
+36a0 CPI 0xa , 0x60
+07b1 CPC 0x1b , 0x11
+f7d9 BRBC 0x1 , -10
+e010 LDI 0x1 , 0x0
+e6a0 LDI 0xa , 0x60
+e0b0 LDI 0xb , 0x0
+c001 RJMP +2
+
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ 3.Usage +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
+disavr file.bin file.asm
+```
+
+### Links
+https://github.com/FreeArtMan/dis_avr/
+
+
+## Downloads
+dis_avr0.1.zip
+10KiB - http://archive.main.lv/files/writeup/avr_disassembler/dis_avr0.1.zip \ No newline at end of file
diff --git a/md/writeup/avr_echo.md b/md/writeup/avr_echo.md
new file mode 100644
index 0000000..0dac9fb
--- /dev/null
+++ b/md/writeup/avr_echo.md
@@ -0,0 +1,36 @@
+title:AVR echo
+keywords:avr,echo,c,atmega
+
+
+# AVR echo
+This code tested on ATmega16
+
+```c
+#include <avr/io.h>
+
+#define FOSC 16000000UL
+#define BAUD 9600
+#define MYUBRR FOSC/16/BAUD-1
+
+void USART_Init( unsigned int ubrr)
+{
+ UBRRH = (unsigned char)(ubrr>>8);
+ UBRRL = (unsigned char)ubrr;
+ UCSRB = (1<<RXEN)|(1<<TXEN);
+ UCSRC = (1<<URSEL)|(1<<USBS)|(3<<UCSZ0);
+}
+
+int main()
+{
+ char c;
+ USART_Init( MYUBRR );
+ while(1)
+ {
+ while ( !(UCSRA & (1<<RXC))){};
+ c = UDR;
+ while (!(UCSRA & (1<<UDRE))){};
+ UDR = c;
+ }
+ return 0;
+}
+```
diff --git a/md/writeup/basic_http_server.md b/md/writeup/basic_http_server.md
new file mode 100644
index 0000000..cd1b4de
--- /dev/null
+++ b/md/writeup/basic_http_server.md
@@ -0,0 +1,30 @@
+title:Basic HTTP server
+keywords:c,http,server
+
+# Basic HTTP server
+Basic HTTP server. When you type url it shows listing of your local directory. If you tipe with path to file name noting hapens
+Use:
+```
+http://*.*.*.*:<port>/ -> disk start directory
+http://*.*.*.*:<port>/home/ -> home directory
+```
+Run:
+```
+./server [port]
+```
+
+Compile:
+```
+gcc server.c -o server
+```
+
+Here is also python source. It runs on port:8081 and prints in terminal HTTP request. You can see what browser sends to server.
+
+## Downloads
+servpy.zip -
+1KiB - http://archive.main.lv/files/writeup/basic_http_server/servpy.zip
+serverc.zip -
+2KiB - http://archive.main.lv/files/writeup/basic_http_server/serverc.zip
+
+
+
diff --git a/md/writeup/blender_scripts.md b/md/writeup/blender_scripts.md
new file mode 100644
index 0000000..8f08f77
--- /dev/null
+++ b/md/writeup/blender_scripts.md
@@ -0,0 +1,20 @@
+title:Blender Scripts
+keywords:blender,python,scripting,fractal,koh
+
+# Blender Scripts
+Here some old blender scripts with looks that dont
+work for newest versions of blender
+
+
+## Downloads
+blender-towers.zip -
+1KiB - http://archive.main.lv/files/writeup/blender_scripts/blender-towers.zip
+towers.py.zip -
+1KiB - http://archive.main.lv/files/writeup/blender_scripts/towers.py.zip
+
+## Images
+
+<a href=/img/blender/16.jpg width="250"><img src="http://main.lv/img/blender/16.jpg" style="width:40%" alt="blender fractal"></a>
+<a href=/img/blender/18.jpg width="250"><img src="http://main.lv/img/blender/18.jpg" style="width:40%" alt="blender fractal"></a>
+<a href=/img/blender/5.jpg width="250"><img src="http://main.lv/img/blender/5.jpg" style="width:40%" alt="blender fractal"></a>
+<a href=/img/blender/19.jpg width="250"><img src="http://main.lv/img/blender/19.jpg" style="width:40%" alt="blender fractal"></a> \ No newline at end of file
diff --git a/md/writeup/c_bin2hex.md b/md/writeup/c_bin2hex.md
new file mode 100644
index 0000000..441a115
--- /dev/null
+++ b/md/writeup/c_bin2hex.md
@@ -0,0 +1,18 @@
+title:C Bin2Hex
+keywords:c,binary,hex
+
+# C Bin2Hex
+Converts binary file to hex file.
+
+Use:
+```
+./bin2hex [bin_file] - for local output
+
+./bin2hex [bin_file] [hex_text_file] - for file output
+```
+
+
+### Downloads
+abin2hex.tar.gz -
+1KiB - http://archive.main.lv/files/writeup/c_bin2hex/abin2hex.tar.gz
+
diff --git a/md/writeup/c_c11_standard_generic_keyword.md b/md/writeup/c_c11_standard_generic_keyword.md
new file mode 100644
index 0000000..639264c
--- /dev/null
+++ b/md/writeup/c_c11_standard_generic_keyword.md
@@ -0,0 +1,104 @@
+title:C C11 standart _Generic keyword
+keywords:c,c11,generic
+
+
+# C C11 standart _Generic keyword
+
+## INTRO
+
+
+In C standart c11 is supported new keyword _Generic. It add way how
+we can add at macro level decisitions about variable types. And now is
+possible make some C++ like function "overloading". Here is some variants how
+to use this generic "_Generic". Now could print variables dont looking
+on its type _Generic will deal with it.
+
+
+## EXAMPLES
+
+Detect type
+
+```c
+#define type_str(T) _Generic( (T), int: "int",\
+long: "long",\
+default: "Unknown type")
+```
+
+Now we have define check for 2 types int and long. If there is some type
+undefined then choose default type and print "Unknown type". This is auto
+printf example where you can detect type and print its name. But as in page [1]
+you can add number values and compare types in simple way.
+
+```c
+printf("Type1 %s\n", type_str('a'));
+printf("Type2 %s\n", type_str(1));
+printf("Type3 %s\n", type_str(1l));
+printf("Type4 %s\n", type_str(0.0f));
+```
+
+Also is possible to use generic for 2 or more types but then amount
+of declaration grows. But it means that now according to params
+we can choose best function.
+
+```c
+#define type_str2(T1,T2) _Generic( (T1),\
+int: _Generic((T2),int:"int int", default: "int UNK"),\
+default: "UNK UNK" )
+
+printf("Double Type 1 %s\n", type_str2(1,1));
+printf("Double Type 2 %s\n", type_str2(1,0.0f));
+printf("Double Type 3 %s\n", type_str2(.0f,.0f));
+```
+
+Check if types is compatible
+
+
+Strange but some types could be invalid if there is const used, like
+'int' and 'const int'.
+
+```c
+#define is_compatible(x,T) _Generic((x), T:"compatible",\
+default: "non-compatible")
+```
+
+Here is defined 2 types and only (int and int) and (const int and const int)
+is compatible.
+
+```c
+int i1;
+const int i2;
+printf("int == int, %s\n", is_compatible(i1,int));
+printf("const int == const int, %s\n", is_compatible(i2,const int));
+printf("int == const int, %s\n", is_compatible(i1,const int));
+printf("const int == int, %s\n", is_compatible(i2,int));
+```
+
+
+
+## TESTED
+
+gcc-4.9.1
+clang-3.4
+
+
+## FILES
+
+ex1.c - one argument generic
+ex2.c - two argument generic
+ex3.c - check for compatibility
+
+
+## Links
+http://www.robertgamble.net/2012/01/c11-generic-selections.html
+http://en.wikipedia.org/wiki/C11_%28C_standard_revision%29
+https://gcc.gnu.org/wiki/C11Status
+
+## Downloads
+ex3.c -
+1KiB - http://archive.main.lv/files/writeup/c_c11_standart__generic_keyword/ex3.c
+ex1.c -
+1KiB - http://archive.main.lv/files/writeup/c_c11_standart__generic_keyword/ex1.c
+ex2.c -
+1KiB - http://archive.main.lv/files/writeup/c_c11_standart__generic_keyword/ex2.c
+source.tar.gz -
+1KiB - http://archive.main.lv/files/writeup/c_c11_standart__generic_keyword/source.tar.gz \ No newline at end of file
diff --git a/md/writeup/c_inline_assembler.md b/md/writeup/c_inline_assembler.md
new file mode 100644
index 0000000..5566192
--- /dev/null
+++ b/md/writeup/c_inline_assembler.md
@@ -0,0 +1,105 @@
+title:C inline assembler
+keywords:c,inline,assembler
+
+
+# C inline assembler
+There is long time since I wanted to learn "creepy" gcc inline assembly.
+Looking at manuals its not so hard and "creepy". Using it is more
+interesting and dissambly of compiled code is very nice looking.
+
+volatile puts our asm code where it is and don't optimize it without
+volatile it can optimize.
+
+What to write in __asm__ directive looks like this
+
+```c
+__asm__ __volatile__("our_code":output:input:used)
+```
+
+as code to convert to inline asm we will use last post [2].
+
+There is only one instruction that we using and it usage was
+
+```c
+get_timer:
+ rdtsc
+ ret
+```
+
+its not very optimal and for 1 instruction writing whole function
+its not beautiful. We remember that returning result of this function is
+saved in eax register.
+
+```c
+__asm__ __volatile__("rdtsc":"=a"(x)::)
+```
+
+code looks like this. But we can make it as define function
+
+```c
+#define get_timer(X) __asm__ __volatile__("rdtsc":"=a"(X)::)
+```
+
+This code works fine and give 70058 ticks on cycle
+When adding option -O2 then result becomes wherry strange.
+
+As we remember that rdtsc return result in edx:eax then we add to
+used registers(clobber) %edx.
+
+```c
+#define get_timer(X) __asm__ __volatile__("rdtsc":"=a"(X)::"%edx")
+```
+
+And also we can rewrite everything as
+inline function.
+
+```c
+static inline unsigned int get_timeri()
+{
+ unsigned int i;
+ __asm__ __volatile__("rdtsc":"=a"(i)::);
+ return i;
+}
+```
+
+
+Now this two functions works fine with -O options.
+When empty cycle is optimized then it becomes empty and resulting
+tick number is 32 for both inline function and define macro.
+It not working for his main purpose. When no optimization switched
+then get_timer works for some ticks faster then get_timeri.
+
+We can add attribute always inline and we will win some ticks
+and function will always inline regards optimization level
+
+```c
+__attribute__((always_inline)) unsigned int get_timeri()
+```
+
+Too fix test cycle for our measurement we make it as object file
+and it will compiled without options.
+
+```c
+void fixed_cycle()
+{
+ int i;
+ for (i=0;i<10000;i++)
+ {
+ }
+}
+```
+
+Now everything looks quite good and also inline assembly works as expected.
+
+For reference about inline asm you can go to [1]
+
+
+
+## Links
+http://www.ibiblio.org/gferg/ldp/GCC-Inline-Assembly-HOWTO.html
+
+## Downloads
+asm_inline.zip -
+3KiB - http://archive.main.lv/files/writeup/c_inline_assembler/asm_inline.zip
+dis_avr0.1.zip -
+10KiB - http://archive.main.lv/files/writeup/c_inline_assembler/dis_avr0.1.zip \ No newline at end of file
diff --git a/md/writeup/dwm_desktop_environment.md b/md/writeup/dwm_desktop_environment.md
new file mode 100644
index 0000000..47a0951
--- /dev/null
+++ b/md/writeup/dwm_desktop_environment.md
@@ -0,0 +1,64 @@
+title:DWM desktop environment
+keywords:dwm,pertag,pango,systemtray
+
+# DWM desktop environment
+
+## INTRO
+
+DWM is minimalistic tiling manager it contain only few thousand lines of
+code. It main idea is to be simple as possible and usable as possible.
+It has only minimal features and if you want to extend it you need to
+edit dwm C source config file or add some patches from dwm project
+web page. You dont need to use mouse to use dwm all actions can be done
+with keyboard.
+
+## GOAL
+
+Make dwm fork with some useful minimalistic stuff like dwmstatus
+program that show system statuses. And allow to switch on/off dwm
+patches with linux kernel menuconfig(without menuconfig everything
+works).
+Next thing to add is some minimalistic screenlock, screensaver
+and login. At then end there could be minimalistic "suckless" desktop
+environment with all things needed. All parts are as separate
+repositories and can be used independently.
+
+## CHANGELOG
+### [2014.07.10]
+dwmstatus
+[+]add temperature status
+[+]add current CPU usage status
+[+]add battery/AC status
+
+### [2014.07.03]
+dwm branch 6.0
+[+] added pango patch
+[+] added systemtray patch
+[+] added pertag patch
+[+] menuconfig support
+dwmstatus
+[+] added time status
+[+] added date status
+[+] menuconfig support
+
+
+## Links
+http://dwm.suckless.org/
+http://dwm.suckless.org/dwmstatus/
+http://dwm.suckless.org/patches/
+https://github.com/FreeArtMan/dwm-fancy
+https://github.com/FreeArtMan/dwmstatus-fancy
+https://www.kernel.org/
+http://en.wikipedia.org/wiki/Menuconfig
+
+## Downloads
+dwmstatus-fancy-0.1.tar.gz -
+105KiB - http://archive.main.lv/files/writeup/dwm_desktop_environment/dwmstatus-fancy-0.1.tar.gz
+dwm-fancy-0.1.tar.gz -
+28KiB - http://archive.main.lv/files/writeup/dwm_desktop_environment/dwm-fancy-0.1.tar.gz
+
+## Images
+
+<a href=/img/dwm/dwm-0.1.png width="250"><img src="http://main.lv/img/dwm/dwm-0.1.png" style="width:40%" alt="dwm workspace"></a>
+<a href=/img/dwm/dwm-fancy-0.1.png width="250"><img src="http://main.lv/img/dwm/dwm-fancy-0.1.png" style="width:40%" alt="dwm workspace"></a>
+<a href=/img/dwm/dwmstatus-fancy-0.1.png width="250"><img src="http://main.lv/img/dwm/dwmstatus-fancy-0.1.png" style="width:40%" alt="dwm workspace"></a> \ No newline at end of file
diff --git a/md/writeup/wraping_c_plus_plus_exceptions_templates_and_classes_in_c.md b/md/writeup/wraping_c_plus_plus_exceptions_templates_and_classes_in_c.md
new file mode 100644
index 0000000..0f43f21
--- /dev/null
+++ b/md/writeup/wraping_c_plus_plus_exceptions_templates_and_classes_in_c.md
@@ -0,0 +1,236 @@
+title:Wrapping C++ exceptions, templated and classes in C
+keywords:c++,c,exeptions,templates,classes
+
+# Wrapping C++ exceptions, templated and classes in C
+
+Sometime some libraries is distributed only as C++ libs or in template
+code. Or plug-ins for some programs is only in C or other language.
+
+Here can join C and C++ compiled code and there will no big difference
+with language you use. Only need to choose right compiler for compilation.
+C++ stuff can be easily hidden and you can use some C++ "only" features
+in C without notice it.
+
+Use templates from C.
+
+
+Templates is most C++'sh part of all. Templates are defined in C++ headers
+and there not generate code. Only when you use they generate code.
+It reason why cannot include them inside *.so or *.a libraries.
+But you can always generated templates function examples that will
+generate code. And it means it now can be inside *.so and *.a.
+To use templates from C and compile it with C we need to hide C++ headers
+from C and create templates generated code
+
+C compatible header code.h
+
+```c
+extern float cmpx_add_f(float, float);
+extern int cmpx_add_i( int, int );
+```
+
+C++ template code.hpp
+
+```c
+template <typename T>
+inline T cmpx_add( T a, T b )
+{
+ return a+b;
+}
+```
+
+Tell C++ to generate code for specific templates code.hpp
+
+```c
+template int cmpx_add<int>(int, int);
+template float cmpx_add<float>(float, float);
+```
+
+Write C compatible wrapper in C++
+
+```c
+float cmpx_add_f( float a, float b )
+{
+ return cmpx_add<float>(a,b);
+}
+
+int cmpx_add_i( int a, int b )
+{
+ return cmpx_add<int>(a,b);
+}
+```
+
+lets see now object file info
+```
+readelf -a
+```
+
+```c
+18: 0000000000000000 63 FUNC GLOBAL DEFAULT 5 cmpx_add_f
+20: 0000000000000000 42 FUNC WEAK DEFAULT 13 _Z8cmpx_addIfET_S0_S0_
+21: 000000000000003f 31 FUNC GLOBAL DEFAULT 5 cmpx_add_i
+22: 0000000000000000 20 FUNC WEAK DEFAULT 12 _Z8cmpx_addIiET_S0_S0_
+```
+
+We see that functions inside code.h is globally visible and we can use them
+without problem from C.
+
+Use C++ exceptions
+
+
+Exceptions is usually very C++'sh everyone know that exceptions cannot be
+used in C. There is some C libraries that add some kind exceptions for
+C. That libraries usually uses setjmp and longjmp for simulating that kind of stuff.
+
+C header
+
+```c
+extern void raise_exception( int );
+```
+
+C++ code for raising exceptions
+
+```c
+extern void raise_exception( int a )
+{
+ try
+ {
+ int b;
+ b = b/a;
+ printf("Everything ok ;]\n");
+ }
+ catch ( int e )
+ {
+ printf("Catching up exception number %d \n",e);
+ }
+}
+```
+
+C use exceptions
+
+```c
+raise_exception( 1 );
+raise_exception( 0 );
+```
+
+Here is seen that C++ exception raises inside C code. There can be made
+some code additions and C++ exceptions can be used in C with some tricks.
+Not yet proof of concept. But with pointers to functions
+(wasn't they called callbacks?) it cone be done.
+
+Use C++ classes
+
+
+C completable headers
+
+```c
+extern void* clA_init();
+extern void clA_add( void*,int, int );
+extern int clA_empty( void* );
+extern void clA_destroy( void* );
+```
+
+C++ class definitions
+
+```c
+class A
+{
+ public:
+ char *p;
+ A();
+ ~A();
+ void add( int, int );
+ bool empty();
+};
+```
+
+C++ class implementation
+
+```c
+A::A()
+{
+ this->p = (char *)malloc(1024);
+}
+
+A::~A()
+{
+ printf("Free Class Baby!!!\n");
+ if (this->p != NULL)
+ {
+ free( this->p);
+ }
+}
+
+void A::add( int a, int b )
+{
+ int i = cmpx_add_i( a , b );
+ printf("%d\n", i);
+}
+
+bool A::empty()
+{
+ if (this->p == NULL)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+```
+
+C++ wrapping functions
+
+```c
+extern void* clA_init()
+{
+ A *a = new A;
+ return (void *)a;
+}
+
+
+extern void clA_add( void *c, int a, int b )
+{
+ A *cl=(A*)c;
+ cl->add( a, b );
+}
+
+extern int clA_empty( void *c )
+{
+ A *cl=(A*)c;
+ bool b = cl->empty();
+ if ( b == true )
+ {
+ return 1;
+ } else
+ {
+ return 0;
+ }
+}
+
+extern void clA_destroy( void *c )
+{
+ A *cl = (A*)c;
+ cl->~A();
+}
+```
+
+It easy to give C++ class to C as void* and then use
+C++ class functions (wasnt they called methods?) from C
+simply as pointers. It segfault oriented but it the way how it works.
+
+These examples shows that you can stay as much as possible with C
+and use C++ compiled code.
+
+
+## Links
+http://linux.die.net/man/1/readelf
+http://gcc.gnu.org/codingconventions.html#ExternC
+http://www.cplusplus.com/doc/tutorial/classes/
+http://linux.die.net/man/3/setjmp
+http://linux.die.net/man/3/longjmp
+
+## Downloads
+c_cpp_tricks.tar.gz -
+2KiB - http://archive.main.lv/files/writeup/wrapping_c___exceptions,_templated_and_classes_in_c/c_cpp_tricks.tar.gz
diff --git a/md/writeup/x11_prototype_gui.md b/md/writeup/x11_prototype_gui.md
index 8576ce1..7b69094 100644
--- a/md/writeup/x11_prototype_gui.md
+++ b/md/writeup/x11_prototype_gui.md
@@ -35,7 +35,7 @@ http://www.x.org/wiki/ProgrammingDocumentation/
http://archive.main.lv/files/writeup/x11_prototype_gui/xlib_proto_gui.tar.gz
-![GUI](/img/x11_gui/gui.png)
+<a href=/img/x11_gui/gui.png width="250"><img src="/img/x11_gui/gui.png" style="width:40%" alt="GUI"></a>