#include "term_gui.h" int term_gui_init( term_gui *tg, term_screen *ts ) { return 0; } int term_set_wh( term_screen *tg, int width, int height ) { return 0; } int term_gui_input_box( term_gui *ts, int x, int y, int w, int h, char *prompt, char *str, size_t sz ) { return 0; } int term_gui_draw( term_gui *tg ) { return 0; } int term_gui_destroy( term_gui *tg ) { return 0; }