From e42911405c4bc2f8c097f47d4598baf8522ef3da Mon Sep 17 00:00:00 2001 From: FreeArtMan Date: Sun, 8 May 2016 16:02:01 +0100 Subject: Moved source to src directory --- draw/glui.c | 174 ------------------------------------------------------------ 1 file changed, 174 deletions(-) delete mode 100644 draw/glui.c (limited to 'draw/glui.c') diff --git a/draw/glui.c b/draw/glui.c deleted file mode 100644 index 0f1e360..0000000 --- a/draw/glui.c +++ /dev/null @@ -1,174 +0,0 @@ -#include "glui.h" - -#if def(OS_LINUX) - -#define DEFAULT_TITLE "RADIOLA" -#define SCREEN_X 1024 -#define SCREEN_Y 480 - -int glui_init( glui_t **t ) -{ - int ret=-1; - - glui_t *tui = NULL; - - tui = malloc( sizeof(glui_t) ); - if (tui == NULL) - { - return -1; - } - - memset(tui, 0, sizeof(glui_t)); - - if ( SDL_Init(SDL_INIT_VIDEO) != 0) - { - printf("Cannot init sdl\n"); - return -1; - } - - tui->h = SCREEN_Y; - tui->w = SCREEN_X; - tui->win = SDL_CreateWindow("Hello World!", tui->w, tui->h, SCREEN_X, SCREEN_Y, SDL_WINDOW_SHOWN); - if (tui->win == NULL) - { - printf("Couldnt create SDL window\n"); - return -1; - } - - *t = tui; - ret = 0; - - return ret; -} - - -//init waterfall -int glui_waterfall( glui_t **t, glui_waterfall_t **w ) -{ - int ret=-1; - - glui_waterfall_t *wtf = NULL; - - wtf = malloc( sizeof(glui_waterfall_t) ); - if ( wtf == NULL ) - { - printf("Cannot alloc waterfall\n"); - return -1; - } - - memset( wtf, 0, sizeof(glui_waterfall_t) ); - - wtf->h = (*t)->h; - wtf->w = (*t)->w; - wtf->cur_h = 5; - - - wtf->rend = SDL_CreateRenderer( (*t)->win, -1, SDL_RENDERER_ACCELERATED); - if ( wtf->rend == NULL ) - { - printf("Canno create SDL Rendered\n"); - return -1; - } - - (*w) = wtf; - (*t)->wf = wtf; - - ret = 0; - - return ret; -} - - -//first draw, draw all buffer -int glui_waterfall_draw( glui_waterfall_t *w ) -{ - int ret=-1; - - - - return ret; -} - - -//redraw only changed lines -int glui_waterfall_redraw( glui_waterfall_t *w ) -{ - int ret=-1; - - - return ret; -} - - -//update params of waterfall and then need to draw not redraw -int glui_waterfall_update( glui_t *w ) -{ - int ret=-1; - - - return ret; -} - - -//push one line of data to buffer -int glui_waterfall_data( glui_t *t, int len, uint8_t *buf ) -{ - int ret=-1; - int i; - int y; - glui_color_t c = glui_waterfall_color(0); - SDL_Point *pt = NULL; - - SDL_SetRenderDrawColor( t->wf->rend, c.r, c.g, c.b, c.a ); - - y = t->wf->cur_h; - t->wf->cur_h += 1; - pt = malloc( sizeof(SDL_Point) ); - for ( i=0; iwf->rend, c.r, c.g, c.b, c.a ); - pt[0].x = i; - pt[0].y = y; - SDL_RenderDrawPoints( t->wf->rend, pt, 1 ); - } - - - SDL_RenderPresent( t->wf->rend ); - ret = 0; - - return ret; -} - - -//return color -glui_color_t glui_waterfall_color( uint8_t d ) -{ - glui_color_t c; - - c.r = d*10; - c.g = d*10; - c.b = d*10; - - return c; -} - - -//close terminal ui -int glui_close( glui_t *t ) -{ - int ret=0; - - - if ( t->win != NULL ) - { - SDL_DestroyWindow( t->win ); - } - - SDL_Quit(); - - - return ret; -} - -#endif -- cgit v1.2.3