#include "tui.h" //prepare terminal ui int tui_init( tui_t *t ) { int ret = -1; //should be empty pointer if (t != NULL) return -1; return ret; } //init waterfall int tui_waterfall( tui_t *t, tui_waterfall_t *w ) { int ret=-1; //waterfall should be NULL if ( w != NULL ) return -1; return ret; } //first draw, draw all buffer int tui_waterfall_draw( tui_waterfall_t *w ) { int ret = -1; return ret; } //redraw only changed lines int tui_waterfall_redraw( tui_waterfall_t *w ) { int ret = -1; return ret; } //update params of waterfall and then need to draw not redraw int tui_waterfall_update( tui_waterfall_t *w ) { int ret = -1; return ret; } //push one line of data to buffer int tui_waterfall_data( tui_waterfall_t *w, size_t *len, size_t *buf ) { int ret = -1; return ret; } //close terminal ui int tui_close( tui_t *t ) { int ret = -1; //shouldnt be empty pointer if ( t == NULL ) return -1; return ret; }