=head1 AnoNet2 Introduction (Note: There's now a page (L) explaining a bit about anonymity in general and its place in AnoNet in particular.) (Note: There's now a darknet comparison page (L), where you can compare and contrast the various darknet options.) (Note: There's now a separate page (L), to answer all your AnoNet-related questions.) So, you came across anoNet and thought it sounded great, so you decided to join in order to check it out. ...and found the (only) client port doesn't work half the time, ...and most of the advertised services no longer exist, ...and most of the people have left, ...and those who are left can hardly be classified as friendly, ...and so you left, and perhaps found another darknet instead. Well, you're not the only one who's been turned off, and a few of us have decided to take action and fix AnoNet. Some of us are relatively new, while others joined AnoNet1 years ago, and left out of disgust. A number of features set version 2 apart from the original: =over =item No false advertising If you see something advertised here, it exists. You won't see stuff that hasn't been up in years here. (This page is easy to update from within AnoNet2 by anybody who has an update/correction to make, and changes normally propagate within no more than a few days.) =item No centralized network control You don't have to worry about Kaos waking up one morning and blocking your access to the whole network by deciding to filter private ASNs. You also don't have to worry about a couple of powerful guys getting together and "blacklisting" you from the network for some unspecified reason with an inquisition against your peers. =item No centralized IRC control You don't have to worry about risc g-lining you from the "official" IRC network for no apparent reason, and refusing to even admit to having g-lined you. Since the whole purpose behind AnoNet was to create a censorship-resistant alternative to the government-censored "public" Internet, arbitrary censorship on the "official" AnoNet1 IRC network by anonymous government members is particularly troubling. AnoNet2 has no "official" IRC network, and the servers most commonly used have interesting channels bridged with a relay bot, so even if you manage to annoy an IRC server operator to the point where he decides to g-line you from his whole "network," that doesn't automatically prevent you from connecting to another server and accessing one of the bridged channels. (Obviously, if you manage to annoy the operators of all the linked servers to the point where all of them g-line you from their respective "networks" and nobody wants to let you relay your own server in, then you're probably out of luck. Of course, that doesn't prevent you from running your own IRC server, and those who want to hear you can still join it.) =item No resource mess We have one mechanism for resource management, a decentralized (not just distributed, but truly decentralized) resource database. You don't have to deal with half a zillion incompatible (and in the case of the wiki, down) services, run by guys who may not even be on the AnoNet tomorrow. Managing your resources is as simple as taking a VI to the appropriate files, doing a "git commit," and then just waiting for everybody else to pull your changes (either directly from you, or indirectly from others who pull from you). =item No arbitrary rules If you read the advertising for AnoNet, you probably think it's whatever you make of it. Sadly, there's a tiny handful of people who have control over most of the network, and make new (unwritten) rules whenever the mood strikes them. The sum of those rules is that AnoNet is whatever I make of it. In version 2, we've undertaken to fix that, by both technical and administrative means. AnoNet2 not only has no arbitrary rules - it has no rules whatsoever. =back