// // RenderModel.swift // ShedCalc // // Created by Jacky Jack on 01/08/2026. // import SwiftUI import Combine class RenderModel: ObservableObject { // Scene rotation @Published var rotationX: Float = 0.4 @Published var rotationY: Float = 0.6 func reset() { rotationX = 0.4 rotationY = 0.6 } }