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//
// RenderModel.swift
// ShedCalc
//
// Created by Jacky Jack on 01/08/2026.
//
import SwiftUI
import Combine
class RenderModel: ObservableObject {
// Scene rotation
@Published var rotationX: Float = 0.4
@Published var rotationY: Float = 0.6
func reset() {
rotationX = 0.4
rotationY = 0.6
}
}
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