aboutsummaryrefslogblamecommitdiffstats
path: root/tests/automata.c
blob: 35629e039c4ef5487951ed03606a7ecfac229aa4 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453




































































































































































































































































































































































































































































                                                                                                                                                                             
#include <fcntl.h>
#include <assert.h>
#include <unistd.h>
#include <dirent.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/keysym.h>
#define __USE_GNU //for longer math constants
#include <math.h>

//#define DEBUG

#define SPLIT_SCREEN 2
#define CAMERA_SEPARATION 3

#define DEPTH_FACTOR 0.965

#define TRIANGLES 256

#define min(a,b) (((a)<(b))?(a):(b))
#define max(a,b) (((a)>(b))?(a):(b))

//for one camera, not the whole thing.
//3 camera
//#define WIDTH 320
//#define HEIGHT 240
//1 camera
//#define WIDTH 800
//#define HEIGHT 600
//2 camera
#define WIDTH 400
#define HEIGHT 300

struct object_1 {
 int type;
 unsigned char x;
 unsigned char y;
 unsigned char z;
};

struct object_2 {
 int type;
 unsigned short x;
 unsigned short y;
 unsigned short z;
};

struct object_4 {
 int type;
 unsigned int x;
 unsigned int y;
 unsigned int z;
};

struct camera {
  int x;
  int y;
  int z;
  int xr;//rotations
  int yr;
  int zr;
} camera;

struct triangle {//use array or linked list?
  char *id;
  int x1;
  int y1;
  int z1;
  int x2;
  int y2;
  int z2;
  int x3;
  int y3;
  int z3;
//  int dist;//most recent distance calculated from the camera
};

struct mainwin {
  int x;
  int y;
  int depth;
  int mousex;
  int mousey;
  int rmousex;
  int rmousey;
  int buttonpressed;
  int width;
  int height;
  int border_width;
  int xoff;
  int math_error;
  char *user;
  XColor green;
  Colormap color_map;
  Display *dpy;
  Window w;
  GC gc;
  struct triangle *triangle[TRIANGLES];
} global;


float zmagic(int z) {
 float tmp=pow(DEPTH_FACTOR,(camera.z-z));
// float tmp=pow(DEPTH_FACTOR,(camera.z-z))/(camera.z-z);
// float tmp=pow(DEPTH_FACTOR,(camera.z-z)*(camera.z-z)*(camera.z-z));
 //measure the distance form the camera and error out if it is too far away.
// if((camera.z - z) >= 0) return(global.math_error=1);
 //return (float)1 / (float)(camera.z - z);
 return tmp;
}

int to2D(int cw,int w,int z,int d) {
  return (d/2) - (((w-cw) / zmagic(z)) * 16 );
}


float distance(int x1,int y1,int x2,int y2) {
 return sqrt(((x2-x1)*(x2-x1))+((y2-y1)*(y2-y1)));
}

long double d2r(int d) {
 while(d<0) d+=360;
 return (long double)(d%360) / 180.0l * M_PIl;
}

int rotateXabout(int x1,int y1,int z1,int x2,int y2,int z2,int degrees) {
 long double radians=(long double)degrees / (long double)180 * M_PIl;//M_PIl for long double
 long double radius=distance(x1,z1,x2,z2);
 if(radius == 0) return x2;
 return x2 + radius * cosl(acosl(((long double)x2-(long double)x1)/radius)+radians);
}

int rotateZabout(int x1,int y1,int z1,int x2,int y2,int z2,int degrees) {
 long double radians=(long double)degrees / (long double)180 * M_PIl;//M_PIl for long double
 long double radius=distance(x1,z1,x2,z2);
 if(radius == 0) return z2;
 return z2 + radius * sinl(asinl(((long double)z2-(long double)z1)/radius)+radians);
}


int to2Dx(int x,int y,int z) {
  int newx=rotateXabout(x,y,z,camera.x,camera.y,camera.z,camera.yr);
  int newy=y;//rotateYabout(x,y,z,camera.x,camera.y,camera.z,camera.xr);
  int newz=rotateZabout(x,y,z,camera.x,camera.y,camera.z,camera.yr);
  return to2D(camera.x,newx,newz,global.width/SPLIT_SCREEN);
//  return to2D(camera.x,x,z,global.width/SPLIT_SCREEN);
}

int to2Dy(int x,int y,int z) {
  int newx=rotateXabout(x,y,z,camera.x,camera.y,camera.z,camera.yr);
  int newy=y;//rotateYabout(x,y,z,camera.x,camera.y,camera.z,camera.yr);
  int newz=rotateZabout(x,y,z,camera.x,camera.y,camera.z,camera.yr);
  return to2D(camera.y,newy,newz,global.height);
//  return to2D(camera.y,y,z,global.height);
}

void XDrawTriangle(int x1,int y1,int x2,int y2,int x3,int y3) {
 int x;
 XDrawLine(global.dpy,global.w,global.gc,x1,y1,x2,y2);
 XDrawLine(global.dpy,global.w,global.gc,x2,y2,x3,y3);
 XDrawLine(global.dpy,global.w,global.gc,x3,y3,x1,y1);
}

void XDrawFilledTriangle(int x1,int y1,int x2,int y2,int x3,int y3,int density) {
 int x,y;
 int b;
 float m;

 XDrawLine(global.dpy,global.w,global.gc,x1,y1,x2,y2);
 XDrawLine(global.dpy,global.w,global.gc,x2,y2,x3,y3);
 XDrawLine(global.dpy,global.w,global.gc,x3,y3,x1,y1);

 m=(float)(y1-y2)/(float)(x1-x2);
 b=y1-(m*x1);
 for(x=min(x1,x2);x<max(x1,x2);x+=4) {
  y=m*x+b;
  XDrawLine(global.dpy,global.w,global.gc,x3,y3,x,y);
 }

 m=(float)(y2-y3)/(float)(x2-x3);
 b=y2-(m*x2);
 for(x=min(x2,x3);x<max(x2,x3);x+=4) {
  y=m*x+b;
  XDrawLine(global.dpy,global.w,global.gc,x1,y1,x,y);
 }

 m=(float)(y3-y1)/(float)(x3-x1);
 b=y3-(m*x3);
 for(x=min(x3,x1);x<max(x3,x1);x+=4) {
  y=m*x+b;
  XDrawLine(global.dpy,global.w,global.gc,x2,y2,x,y);
 }
}

void draw3Dtriangle(int x1,int y1,int z1,int x2,int y2,int z2,int x3,int y3,int z3) {
  char coords[256];
  global.math_error=0;
  int tx1=to2Dx(x1,y1,z1);
  int ty1=to2Dy(x1,y1,z1);
  //draw string...
  int tx2=to2Dx(x2,y2,z2);
  int ty2=to2Dy(x2,y2,z2);
  int tx3=to2Dx(x3,y3,z3);
  int ty3=to2Dy(x3,y3,z3);
  if(!global.math_error) {
#ifdef DEBUG
     snprintf(coords,sizeof(coords)-1,"(%d,%d,%d)",x1,y1,z1);
     XDrawString(global.dpy,global.w,global.gc,global.xoff+tx1,ty1,coords,strlen(coords));
     snprintf(coords,sizeof(coords)-1,"(%d,%d,%d)",x2,y2,z2);
     XDrawString(global.dpy,global.w,global.gc,global.xoff+tx2,ty2,coords,strlen(coords));
     snprintf(coords,sizeof(coords)-1,"(%d,%d,%d)",x3,y3,z3);
     XDrawString(global.dpy,global.w,global.gc,global.xoff+tx3,ty3,coords,strlen(coords));
#endif
    XDrawTriangle(global.xoff+tx1,ty1,global.xoff+tx2,ty2,global.xoff+tx3,ty3);
//    XDrawFilledTriangle(global.xoff+tx1,ty1,global.xoff+tx2,ty2,global.xoff+tx3,ty3);
  }
}

void draw3Dline(int x1,int y1,int z1,int x2,int y2,int z2) {
  global.math_error=0;
  int tx1=to2Dx(x1,y1,z1);
  int ty1=to2Dy(x1,y1,z1);
  int tx2=to2Dx(x2,y2,z2);
  int ty2=to2Dy(x2,y2,z2);
  if(!global.math_error) {
    XDrawLine(global.dpy,global.w,global.gc,global.xoff+tx1,ty1,global.xoff+tx2,ty2);
  }
  global.math_error=0;
}


//is basing this all on triangles best, or should I use polygons?
//void pushTriangle(x1,y1,z1,1) {
//  for(i=0;global.triangle[i];i++);
//  global.triangle[i]=malloc(sizeof(struct triangle));
//  global.triangle[i]->x1=x1;
//}
//void pushSquare() {
//  pushTriangle();
//  pushTriangle();
//}

void drawCube(int x,int y,int z,int i) {
//this is just drawing the cube.
    draw3Dline(x,y,z,x,y,z+i);
    draw3Dline(x,y,z,x,y+i,z);
    draw3Dline(x,y,z,x+i,y,z);

    draw3Dline(x+i,y+i,z+0,x+i,y+0,z+0);
    draw3Dline(x+i,y+i,z+0,x+0,y+i,z+0);

    draw3Dline(x+0,y+i,z+i,x+0,y+i,z+0);
    draw3Dline(x+0,y+i,z+i,x+0,y+0,z+i);

    draw3Dline(x+i,y+0,z+i,x+i,y+0,z+0);
    draw3Dline(x+i,y+0,z+i,x+0,y+0,z+i);

    draw3Dline(x+i,y+i,z+i,x+i,y+i,z+0);
    draw3Dline(x+i,y+i,z+i,x+i,y+0,z+i);
    draw3Dline(x+i,y+i,z+i,x+0,y+i,z+i);
}

int applyrule(int a,int b,int c,int rule) {
 return (rule >> ((!!a<<2) | (!!b<<1) | (!!c)) ) % 2;
}

char field[HEIGHT+1][WIDTH+1];

void draw_screen(Display *dpy,Window w,GC gc) {
  int i,j,k;
  int cn=0;//camera number.
  char **files;
  static int offset=0;
  XFontStruct *font=XLoadQueryFont(dpy,"fixed");
  XCharStruct overall;
  int direction,ascent,descent;
  char coords[256];
  int x,y,z,x1,y1,x2,y2;
  XEvent e;
  XClearWindow(dpy, w);

  j=0;
  for(i=0;i<HEIGHT;i++) {
   for(j=0;j<WIDTH;j++) {
    if(field[i][j]) XDrawPoint(dpy,w,gc,j,i);
   }
  }
  XFlush(dpy);
}

int load_file(FILE *fp) {
 struct triangle *to;
 struct triangle t;
 char *command;
 static int i=0;//used to store the last triangle.

 for(;global.triangle[i];i++) ;//hop to the end.

 fcntl(fileno(fp),F_SETFL,O_NONBLOCK);

 for(;;i++) {
  if(feof(fp))  {
   //printf("resetting EOF\n");
   clearerr(fp);
  }
  if(fscanf(fp,"%ms %ms %d %d %d %d %d %d %d %d %d",&(t.id),&command,&(t.x1),&(t.y1),&(t.z1),&(t.x2),&(t.y2),&(t.z2),&(t.x3),&(t.y3),&(t.z3)) > 0) {
   /*if(!strcmp(command,&quo