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author | epoch <epoch@hacking.allowed.org> | 2020-06-03 04:16:16 -0500 |
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committer | epoch <epoch@hacking.allowed.org> | 2020-06-03 04:16:16 -0500 |
commit | 6148145ea75d2fceb9a57bafea8c9e0122bdf8c2 (patch) | |
tree | ee7993b67f93cdb325ca8707dbbe9803d43a3179 | |
parent | 7a5184e58e92bbef17feaf9a91449880ee55d937 (diff) | |
download | hackvr-6148145ea75d2fceb9a57bafea8c9e0122bdf8c2.tar.gz hackvr-6148145ea75d2fceb9a57bafea8c9e0122bdf8c2.zip |
added the "subsume" command
-rw-r--r-- | src/common.h | 7 | ||||
-rw-r--r-- | src/graphics_c3.h | 2 | ||||
-rw-r--r-- | src/hackvr.c | 19 | ||||
-rw-r--r-- | src/math.h | 4 |
4 files changed, 20 insertions, 12 deletions
diff --git a/src/common.h b/src/common.h index eff423d..99ac1fa 100644 --- a/src/common.h +++ b/src/common.h @@ -50,11 +50,12 @@ typedef struct { typedef struct { char *id;//for the camera this is $USER, right? + char *parent;//the position is relative to the parent's data. c3_rot_t r;//rotation c3_t p;//position c3_t s;//??? shape??? I dunno. really. wtf was this for? PROBABLY SCALE. DUH. that's what it is going to bed used for now anyway. c3_t v;//velocity -} c3_group_rot_t; +} c3_group_rel_t; //typedef struct c3_line {//is this even used? I think I just use c3_s_t with 2 points. // char *id; @@ -112,8 +113,8 @@ struct hvr_global { struct c3_shape *shape[SHAPES]; int shapes; struct hashtable ht_group; - c3_group_rot_t eye[MAX_SIDES];//lol. 1000 eyes! array of group_rots for each eye. how to arrange eyes? - c3_group_rot_t camera;//should there be an array for this? camera has .s which is a shape struct. each point is the eye? + c3_group_rel_t eye[MAX_SIDES];//lol. 1000 eyes! array of group_rels for each eye. how to arrange eyes? + c3_group_rel_t camera;//should there be an array for this? camera has .s which is a shape struct. each point is the eye? real zoom; int derp; real split; diff --git a/src/graphics_c3.h b/src/graphics_c3.h index 7ea5c74..ce3354c 100644 --- a/src/graphics_c3.h +++ b/src/graphics_c3.h @@ -44,7 +44,7 @@ void draw_screen(); void set_aspect_ratio(); void recalculate_eyes(); int selfcommand(char *s); -cs_t c3_to_cs(c3_group_rot_t eye,c3_t p); +cs_t c3_to_cs(c3_group_rel_t eye,c3_t p); radians d2r(degrees d); real shitdist(struct c3_shape *s,c3_t p); c3_t rotate_c3_xr(c3_t p1,c3_t p2,radians xr); diff --git a/src/hackvr.c b/src/hackvr.c index f2bc438..b789dbe 100644 --- a/src/hackvr.c +++ b/src/hackvr.c @@ -155,7 +155,7 @@ int hackvr_handler(char *line) { int len; int j,i,k,l; unsigned int key_count; - c3_group_rot_t *gr; + c3_group_rel_t *gr; real tmpx,tmpy,tmpz; char **a; char **keys; @@ -226,7 +226,7 @@ int hackvr_handler(char *line) { global.shape[k]=global.shape[l]; global.shape[l]=0; } - //now do the same stuff but for the group_rot structs. + //now do the same stuff but for the group_rel structs. keys=ht_getkeys(&global.ht_group,&key_count); for(i=0;i<key_count;i++) { if((m=ht_getentry(&global.ht_group,keys[i]))) { @@ -305,7 +305,7 @@ int hackvr_handler(char *line) { /* ---------- */ if(helping) fprintf(stderr,"# assimilate grou*\n"); - if(!strcmp(command,"assimilate")) {//um... what do we do with the group_rotation? flatten it? + if(!strcmp(command,"assimilate")) {//um... what do we do with the group_relative? flatten it? if(len == 3) { for(j=0;global.shape[j];j++) { if(!glob_match(a[2],global.shape[j]->id)) { @@ -444,6 +444,15 @@ int hackvr_handler(char *line) { /* ---------- */ + if(helping) fprintf(stderr,"# subsume child-group\n"); + if(!strcmp(command,"subsume")) { + gr=get_group_relative(a[2]);//we need the child's group relative... + gr->parent = gr->id; + ret=0; + return ret; + } + +/* ---------- */ if(helping) fprintf(stderr,"# addshape color N x1 y1 z1 ... xN yN zN\n"); if(!strcmp(command,"addshape")) { if(len > 3) { @@ -639,7 +648,7 @@ int hackvr_handler(char *line) { fprintf(stderr,"# * move [+]x [+]y [+]z\n"); fprintf(stderr,"# * move forward|backward|up|down|left|right\n"); } - if(!strcmp(command,"move")) {//this is only moving the first group_rot it finds instead of all group_rots that match the pattern + if(!strcmp(command,"move")) {//this is only moving the first group_rel it finds instead of all group_rels that match the pattern if(len > 2) { gr=get_group_relative(id); } @@ -673,10 +682,8 @@ int hackvr_handler(char *line) { tmprady=d2r((degrees){global.camera.r.y.d+180}); } else if(!strcmp(a[2],"up")) { tmprady=(radians){0}; - tmpy=WALK_SPEED*1; } else if(!strcmp(a[2],"down")) { tmprady=(radians){0}; - tmpy=-WALK_SPEED*1; } else if(!strcmp(a[2],"left")) { tmprady=d2r((degrees){global.camera.r.y.d+270}); } else if(!strcmp(a[2],"right")) { @@ -14,12 +14,12 @@ c2_t rotate_c2(c2_t p1,c2_t p2,radians dr); c3_t rotate_c3_xr(c3_t p1,c3_t p2,radians xr); c3_t rotate_c3_yr(c3_t p1,c3_t p2,radians yr); c3_t rotate_c3_zr(c3_t p1,c3_t p2,radians zr); -c3_group_rot_t *get_group_relative(char *id); +c3_group_rel_t *get_group_relative(char *id); radians d2r(degrees d); degrees r2d(radians r); radians points_to_angle(c2_t p1,c2_t p2); int between_angles(degrees d,real lower,real upper); -c3_s_t apply_group_relative(c3_s_t s,c3_group_rot_t *group_rot); +c3_s_t apply_group_relative(c3_s_t s,c3_group_rel_t *group_rel); c3_t c3_add(c3_t p1,c3_t p2); c2_t c2_add(c2_t p1,c2_t p2); real distance3(c3_t p1,c3_t p2); |