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authorepoch <epoch@hacking.allowed.org>2020-07-17 05:45:46 -0500
committerepoch <epoch@hacking.allowed.org>2020-07-17 05:45:46 -0500
commit96d65fff7bcf9552edef844cba723384f0051746 (patch)
tree13ed21981844264c731ef91c115cab4015436362
parentb93aaf12a23d64afa92e77f59d084c019327f645 (diff)
downloadhackvr-96d65fff7bcf9552edef844cba723384f0051746.tar.gz
hackvr-96d65fff7bcf9552edef844cba723384f0051746.zip
default build error messages less often
-rw-r--r--src/hackvr.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/hackvr.c b/src/hackvr.c
index 8abc0d6..1a72896 100644
--- a/src/hackvr.c
+++ b/src/hackvr.c
@@ -745,11 +745,12 @@ int export_file(FILE *fp) {//not used yet. maybe export in obj optionally? no. t
#ifdef GRAPHICAL
void redraw_handler(struct shit *me,char *line) {//how do we strip out extra redraws?
- fprintf(stderr,"# attempting to redraw\n");
+ //fprintf(stderr,"# attempting to redraw\n");
if(gra_global.redrawplzkthx) {//this is how multiple calls to redraw() don't cause a flood of draw_screen();
draw_screen();
gra_global.redrawplzkthx=0;
if(gra_global.force_redraw == 1) {
+ fprintf(stderr,"# warning. force redrawing.\n");
redraw();//wew.
}
}