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authorepoch <epoch@hacking.allowed.org>2018-02-03 23:35:57 -0600
committerepoch <epoch@hacking.allowed.org>2018-02-03 23:35:57 -0600
commitec097bcb0cd4e9c3b3c9e315cc926eaa06163812 (patch)
tree6be58999356286f7dfe5bc077488bbd32f7247be /BUGS
parent212970b34f03cf8f65ef6e140c8b8d8752a3b21d (diff)
downloadhackvr-ec097bcb0cd4e9c3b3c9e315cc926eaa06163812.tar.gz
hackvr-ec097bcb0cd4e9c3b3c9e315cc926eaa06163812.zip
added note about /dev/input/event based keyboard reading bug
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if you test out the tictactoe, the line that starts with grep, if you change it to _marker instead of _marker2 it'll cause the new squares to be moved some.
+
+the frame-buffer's keyboard input only checks if a key is down at the time it goes.
+so it doesn't have a back-buffer to read previous key presses.
+will probably switch back away from keystate to reading events from the kb file
+while it is set to nonblocking