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authorepoch <epoch@hacking.allowed.org>2017-03-19 04:51:01 -0500
committerepoch <epoch@hacking.allowed.org>2017-03-19 04:51:01 -0500
commit781ecd6529505e4bf1fd400634ee83bcb9a07c81 (patch)
treea5f51756d54dff5ebb47f5435198e1db15ce345d /src/HACKING
parent17347b2e23292aad11c879d3df4a0e73c31e2ae8 (diff)
downloadhackvr-781ecd6529505e4bf1fd400634ee83bcb9a07c81.tar.gz
hackvr-781ecd6529505e4bf1fd400634ee83bcb9a07c81.zip
I have no idea why I am doing this...
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+oh god. I have no idea what I'm doing.
+
+may the gods have mercy on my soul for this monstrosity..
+
+so.
+
+hackvr.c can optionally use graphics or not.
+
+if you choose to have graphics you can choose between:
+
+x11 or opengl+glut
+
+There are three layers of the graphics code..
+
+I'm not exactly sure how I'm going to combine these.
+
+graphics_c3.c uses functions defined in a graphics_c2* file.
+graphics_c2.c uses function defined in a graphics_cs* file.
+
+some graphical backends may provide their own graphics_c3.c?