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author | epoch <epoch@hacking.allowed.org> | 2017-03-19 04:51:01 -0500 |
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committer | epoch <epoch@hacking.allowed.org> | 2017-03-19 04:51:01 -0500 |
commit | 781ecd6529505e4bf1fd400634ee83bcb9a07c81 (patch) | |
tree | a5f51756d54dff5ebb47f5435198e1db15ce345d /src/HACKING | |
parent | 17347b2e23292aad11c879d3df4a0e73c31e2ae8 (diff) | |
download | hackvr-781ecd6529505e4bf1fd400634ee83bcb9a07c81.tar.gz hackvr-781ecd6529505e4bf1fd400634ee83bcb9a07c81.zip |
I have no idea why I am doing this...
Diffstat (limited to 'src/HACKING')
-rw-r--r-- | src/HACKING | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/HACKING b/src/HACKING new file mode 100644 index 0000000..98bac03 --- /dev/null +++ b/src/HACKING @@ -0,0 +1,20 @@ +oh god. I have no idea what I'm doing. + +may the gods have mercy on my soul for this monstrosity.. + +so. + +hackvr.c can optionally use graphics or not. + +if you choose to have graphics you can choose between: + +x11 or opengl+glut + +There are three layers of the graphics code.. + +I'm not exactly sure how I'm going to combine these. + +graphics_c3.c uses functions defined in a graphics_c2* file. +graphics_c2.c uses function defined in a graphics_cs* file. + +some graphical backends may provide their own graphics_c3.c? |