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author | epoch <epoch@hacking.allowed.org> | 2017-01-24 01:23:45 -0600 |
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committer | epoch <epoch@hacking.allowed.org> | 2017-01-24 01:23:45 -0600 |
commit | 718d9ea67196aa7e56c84261e0a8c134492023ad (patch) | |
tree | 4bfb82570acf4077e49d0d80a8fa70edbe8c12dd /src/graphics_opengl.c | |
parent | f61a872bfc24191c3d43f7adeec32f3c5cd146e6 (diff) | |
download | hackvr-718d9ea67196aa7e56c84261e0a8c134492023ad.tar.gz hackvr-718d9ea67196aa7e56c84261e0a8c134492023ad.zip |
changed a couple things about how graphics stuff is abstracted and separated into different files.
Diffstat (limited to 'src/graphics_opengl.c')
-rw-r--r-- | src/graphics_opengl.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/graphics_opengl.c b/src/graphics_opengl.c index fd079cf..5d2e600 100644 --- a/src/graphics_opengl.c +++ b/src/graphics_opengl.c @@ -66,6 +66,14 @@ void set_color() { glColor3f(0.0, 1.0, 0.0); } +void set_color_red() { + glColor3f(1.0, 0.0, 0.0); +} + +void set_color_blue() { + glColor3f(0.0, 0.0, 1.0); +} + void clear_backbuffer() { glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); |