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authorepoch <epoch@hacking.allowed.org>2020-04-02 04:59:36 -0500
committerepoch <epoch@hacking.allowed.org>2020-04-02 04:59:36 -0500
commit3ad65451ff1326f2fc44057ffa76f44e01c7c6bb (patch)
tree2f3721130bb362d4d2896ce04d0c19dfef0ef651 /src/graphics_x11.h
parent192c4437672ce7743f1e567b3fbf2ef7c9c4bbca (diff)
downloadhackvr-3ad65451ff1326f2fc44057ffa76f44e01c7c6bb.tar.gz
hackvr-3ad65451ff1326f2fc44057ffa76f44e01c7c6bb.zip
added a handler for graphics events and not only assuming we only need to redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it.
Diffstat (limited to 'src/graphics_x11.h')
-rw-r--r--src/graphics_x11.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphics_x11.h b/src/graphics_x11.h
index b5c3119..41c0bbe 100644
--- a/src/graphics_x11.h
+++ b/src/graphics_x11.h
@@ -3,7 +3,7 @@
#include <X11/Xlib.h>
-#define HV_GRAPHICS_X11_EVENT_MASK StructureNotifyMask|ExposureMask
+#define HV_GRAPHICS_X11_EVENT_MASK StructureNotifyMask|ExposureMask|VisibilityChangeMask|FocusChangeMask
struct x11_global {//stores global variables for the x11 *specific* shit.
XColor colors[256];