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author | epoch <epoch@thebackupbox.net> | 2020-04-14 06:11:35 -0500 |
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committer | epoch <epoch@thebackupbox.net> | 2020-04-14 06:11:35 -0500 |
commit | 8ed4d5bcb2337f5542799f8b9eb05c5b6b3f360e (patch) | |
tree | e5112c7cd99a120fbda2b8b8f47c09871329cf49 /src | |
parent | b459d3c8c98e5ca7b62a1a5677e5594b146ff84d (diff) | |
download | hackvr-8ed4d5bcb2337f5542799f8b9eb05c5b6b3f360e.tar.gz hackvr-8ed4d5bcb2337f5542799f8b9eb05c5b6b3f360e.zip |
redraw on mouse movement in X11 because... I dunno
Diffstat (limited to 'src')
-rw-r--r-- | src/mouse_x11.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mouse_x11.c b/src/mouse_x11.c index 16c577c..719940e 100644 --- a/src/mouse_x11.c +++ b/src/mouse_x11.c @@ -73,6 +73,9 @@ int mouse_event_handler() {//this returns HVM_ key + for buttondown and - for bu global.camera.r.x.d=gra_global.oldcamera.x.d + (gra_global.mouse.y - gra_global.dragstart[2].y); global.camera.r.y.d=gra_global.oldcamera.y.d + (gra_global.mouse.x - gra_global.dragstart[2].x); } + //do we need to redraw on mouse movement? + //probably. + redrawplzkthx=1; } if(redrawplzkthx) { redraw(); |