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authorepoch <epoch@hacking.allowed.org>2017-01-07 14:37:12 -0600
committerepoch <epoch@hacking.allowed.org>2017-01-07 14:37:12 -0600
commitebc03fd33fb808db47e47c2426ee6f6879721d4a (patch)
tree829a5e2695b54934cbafb2357cc1d7f4a38d0fe2 /src
parentc40dfd2adba765462e001872cca9b13f8695d22e (diff)
downloadhackvr-ebc03fd33fb808db47e47c2426ee6f6879721d4a.tar.gz
hackvr-ebc03fd33fb808db47e47c2426ee6f6879721d4a.zip
more crap that still doesn't work right.
Diffstat (limited to 'src')
-rw-r--r--src/graphics_opengl.c157
1 files changed, 102 insertions, 55 deletions
diff --git a/src/graphics_opengl.c b/src/graphics_opengl.c
index 9e200de..fd079cf 100644
--- a/src/graphics_opengl.c
+++ b/src/graphics_opengl.c
@@ -1,96 +1,143 @@
-
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <GL/glut.h>
+#include <GL/freeglut_ext.h>
+
+#include "common.h"
GLenum doubleBuffer;
GLubyte ubImage[65536];
+void set_aspect_ratio(int w,int h) {
+ glViewport(0,0,w,h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0,w,0,h,-1,1);
+// glScalef(1,-1,1);
+// glTranslatef(0,-h,0);
+}
+
+void set_color_based_on_distance(real d) {
+ //scale this color based on distance... closer is lighter.
+// float g;
+// g=d/100.0
+ glColor3f(0.0, 1.0, 0.0);
+}
+
+void set_clipping_rectangle(int x,int y,int w,int h) {
+
+}
+
void draw_cs_line(cs_t p1,cs_t p2) {
-
+ glBegin(GL_LINES);
+ glColor3f(0.0, 1.0, 0.0);
+ glVertex2i(p1.x,p1.y);
+ glVertex2i(p2.x,p2.y);
+ glEnd();
}
void draw_cs_text() {
+
+}
+void draw_cs_shape(cs_s_t s) {
+ int i;
+ for(i=0;i<s.len+(s.len==1);i++) {//this shape is closed!
+ draw_cs_line(s.p[i],s.p[(i+1)%(s.len+(s.len==1))]);
+ }
+/* glBegin(GL_LINE_STRIP);
+ glColor3f(0.0, 1.0, 0.0);
+ for(i=0;i<s.len+(s.len==1);i++) {
+ glVertex2i(s.p[i].x,s.p[i].y);
+ }
+ glEnd();
+*/
}
-void draw_c3_shape() {
- //oh lawdy... this should be draw_cs_shape...
+void draw_cs_filled_shape(cs_s_t s) {
+ draw_cs_shape(s);
+// glBegin(GL_POLYGON);
+// glVertex2s();
+// glEnd();
}
-static void
-graphics_init(void)
-{
- GLenum type;
- int j;
- GLubyte *img;
- GLsizei imgWidth = 128;
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
- glutCreateWindow("ABGR extension");
- if (!glutExtensionSupported("GL_EXT_abgr")) {
- printf("Couldn't find abgr extension.\n");
- exit(0);
- }
+void set_color() {
+ glColor3f(0.0, 1.0, 0.0);
+}
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, 1.0, 0.1, 1000.0);
- glMatrixMode(GL_MODELVIEW);
- glDisable(GL_DITHER);
+void clear_backbuffer() {
+ glClearColor(0.0, 0.0, 0.0, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+}
- glutKeyboardFunc(keypress_handler);
- glutDisplayFunc(draw_screen);
+void flipscreen() {
+// glutSwapBuffers();
+ glFlush();
+}
+
+void red_and_blue_magic() {
}
-/* ARGSUSED1 */
-static void
-keypress_handler(unsigned char key, int x, int y)
-{
+void keypress_handler(unsigned char key, int x, int y) {
switch (key) {
case 27:
exit(0);
}
}
-static void draw_screen(void)
+/* draw_screen is in graphics.c
+void draw_screen(void)
{
- glClearColor(0.0, 0.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
+}*/
- glRasterPos3f(0.2, -0.8, -1.5);
- glDrawPixels(128, 128, GL_RGBA, GL_UNSIGNED_BYTE, ubImage);
- if (doubleBuffer) {
- glutSwapBuffers();
- } else {
- glFlush();
- }
-}
+/*void derp_screen() {
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ draw_cs_line((cs_t){0,10},(cs_t){200,210});
+
+// clear_backbuffer();
+// set_color();
+ flipscreen();
+}*/
-static void
-Args(int argc, char **argv)
+void graphics_init(void)
{
- GLint i;
+// GLenum type;
- doubleBuffer = GL_TRUE;
+// type = GLUT_RGB;
+// type |= GLUT_DOUBLE;
+ int argc=0;
+ char *argv[]={"derp",0};
+ glutInit(&argc,argv);
+// glutInitDisplayMode(type);
+ glutCreateWindow("hackvr opengl and glut testing");
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- }
- }
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0, 0.1, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glDisable(GL_DITHER);
+
+ glutKeyboardFunc(keypress_handler);
+// glutDisplayFunc(derp_screen);
+ glutReshapeFunc(set_aspect_ratio);
}
+
void graphics_event_handler() {
- glutMainLoopUpdate();
- return 0; /* ANSI C requires main to return int. */
+ glutMainLoopEvent();
+}
+
+/*
+void main(int argc,char *argv[]) {
+ graphics_init();
+ while(1) {
+ graphics_event_handler();
+ }
}
+*/