diff options
-rw-r--r-- | src/graphics.c | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/src/graphics.c b/src/graphics.c index 7508fc9..1d4da11 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -235,8 +235,8 @@ c2_t c3_to_c2(c3_t p3) { //DO NOT DRAW STUFF IN HERE // c3_t tmp3; c3_t final; //these rotations need to be about the previous axis after the axis itself has been rotated. -// final=rotate_c3_yr(p3,camera.p,d2r(camera.yr));//rotate everything around the camera's location. - final=rotate_c3_yr(p3,(c3_t){0,0,0},d2r(camera.yr));//rotate everything around the center no matter what. + final=rotate_c3_yr(p3,camera.p,d2r(camera.yr));//rotate everything around the camera's location. +// final=rotate_c3_yr(p3,(c3_t){0,0,0},d2r(camera.yr));//rotate everything around the center no matter what. // tmp2=rotate_c3_xr(tmp1,camera.p,d2r(camera.xr)); // final=rotate_c3_zr(tmp2,camera.p,d2r(camera.zr)); real delta_x=(camera.p.x - final.x); @@ -282,7 +282,8 @@ real shitdist(struct c3_shape *s,c3_t p) { int i; real total=0; for(i=0;i< s->len+(s->len==1);i++) { - total=total+shitdist2(rotate_c3_yr(s->p[i],(c3_t){0,0,0},d2r(camera.yr)),camera.p); +// total=total+shitdist2(rotate_c3_yr(s->p[i],(c3_t){0,0,0},d2r(camera.yr)),camera.p); + total=total+shitdist2(rotate_c3_yr(s->p[i],camera.p,d2r(camera.yr)),camera.p); } return (total) / (real)(s->len+(s->len==1)); } @@ -362,13 +363,11 @@ int selfcommand(char *s) { #endif void draw_screen() { - int i; + int i,j; int cn=0;//camera number. char tmp[256]; zsort_t zs[SHAPES]; - clear_backbuffer(); - real oldx=camera.p.x; real oldz=camera.p.z; if(gra_global.split_screen > 1) { @@ -387,7 +386,7 @@ void draw_screen() { if(!gra_global.red_and_blue) { set_clipping_rectangle(gra_global.xoff,0,gra_global.width/gra_global.split_screen,gra_global.height);// } - //if(global.drawminimap == 3) { draw_graph(magic); continue; } + if(gra_global.drawminimap == 3) { draw_graph(magic); continue; } if(gra_global.drawsky) { //XCopyArea(global.dpy,skypixmap,global.backbuffer,global.backgc,((camera.yr*5)+SKYW)%SKYW,0,WIDTH,global.height/2,0,0); } @@ -442,16 +441,16 @@ void draw_screen() { draw_c3_line((c3_t){3,0,-3},(c3_t){3,0,3}); draw_c3_line((c3_t){3,0,-3},(c3_t){3,6,-3}); */ -/* + //floor grid - for(i=-21;i<21;i+=3) { +/* for(i=-21;i<21;i+=3) { for(j=-21;j<21;j+=3) { //draw_c3_triangle((struct c3_triangle){"id",(c3_t){i,0,j},(c3_t){i,0,j+3},(c3_t){i+3,0,j}}); draw_c3_line((c3_t){i,0,j},(c3_t){i,0,j+3}); draw_c3_line((c3_t){i,0,j},(c3_t){i+3,0,j}); } - } -*/ + }*/ + //apply rotation? // load up the triangles to render... after applying rotation? for(i=0;global.shape[i];i++) { @@ -487,8 +486,10 @@ void draw_screen() { } } // set_color(); - set_color_based_on_distance(zs[i].d); - draw_c3_shape(*(zs[i].s)); + //if(between_angles(points_to_angle((c2_t){zs[i].s->p[0].x,zs[i].s->p[0].z},(c2_t){camera.p.x,camera.p.z}),d2r(camera.yr+45),d2r(camera.yr+135))) { + set_color_based_on_distance(zs[i].d); + draw_c3_shape(*(zs[i].s)); + //} } // XSetForeground(global.dpy, global.backgc, global.green.pixel); if(global.debug) { |