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-rw-r--r--share/hackvr/examples/dungen/dun2hackvr.c59
1 files changed, 0 insertions, 59 deletions
diff --git a/share/hackvr/examples/dungen/dun2hackvr.c b/share/hackvr/examples/dungen/dun2hackvr.c
deleted file mode 100644
index b67af14..0000000
--- a/share/hackvr/examples/dungen/dun2hackvr.c
+++ /dev/null
@@ -1,59 +0,0 @@
-#include <stdio.h>
-#include <string.h>
-#include <unistd.h>
-
-//nsew
-char field[256];
-
-#define NORTH_EXIT 8
-#define SOUTH_EXIT 4
-#define EAST_EXIT 2
-#define WEST_EXIT 1
-
-int deg[]={0,180,270,90};
-int doorx[]={};
-int doory[]={};
-
-void print_field() {
- int i,d;
- int x,y;
- for(i=0;i<256;i++) {
- //we need to draw the room here.
- //each room will be... 16x16? sure....
- //we can use bitmasks to find which sides of the room need to be whole walls
- //and which will contain passages to the next rooms
- //whole walls are a single rectangle
- //we need to loop over each wall and check if it has a passage through it
- if(field[i]) {
- for(d=0;d<4;d++) {//loop over the 4 possible directions/walls
- x=(i%16) * 16 - (7 * 16);
- y=(i/16) * -16 + 16;
- if((field[i] & (1<<(3-d))) > 0) {//if this has an exit in this bit...
- printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 -2 8 7 -2 0 7\n",i,d);//we need 4 parts for the doorway
- printf("wall_%d_%d addshape 2 4 2 0 7 2 8 7 7 8 7 7 0 7\n",i,d);
- if(d % 2) {//only do the south and west doorjams. every door has an opposite door that matches it anyway
- printf("wall_%d_%d addshape 2 4 -2 0 7 -2 8 7 -2 8 9 -2 0 9\n",i,d);
- printf("wall_%d_%d addshape 2 4 2 0 9 2 8 9 2 8 7 2 0 7\n",i,d);
- printf("door_close_%d_%d addshape 3 4 0 0 0 0 8 0 4 8 0 4 0 0\n",i,d);//door needs to be built to where its hinge is at 0,y,0, then moved into place so opening will work.
- printf("door_close_%d_%d rotate 0 %d 0\n",i,d,deg[d]);
- if(d == 1) printf("door_close_%d_%d move %d 0 %d\n",i,d,x+2,y-8);
- if(d == 3) printf("door_close_%d_%d move %d 0 %d\n",i,d,x-8,y-2);
- }
- } else {//no door in this wall
- printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 7 8 7 7 0 7\n",i,d);//solid wall
- }
- printf("wall_%d_%d rotate 0 %d 0\n",i,d,deg[d]);//rotate this wall into position
- printf("wall_%d_%d move %d 0 %d\n",i,d,x,y);//and put it in the right spot ofc
- //the door needs to move either -2, +8
- }
- }
- }
-}
-
-int main(int argc,char *argv[]) {
- if(read(0,field,sizeof(field)) > 0) {
- print_field();
- return 0;
- }
- return 1;
-}