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-rwxr-xr-xshare/hackvr/examples/dothack/chaosgate.py63
-rwxr-xr-xshare/hackvr/examples/dothack/test.sh6
-rw-r--r--share/hackvr/meshes/floppy.hackvr30
3 files changed, 99 insertions, 0 deletions
diff --git a/share/hackvr/examples/dothack/chaosgate.py b/share/hackvr/examples/dothack/chaosgate.py
new file mode 100755
index 0000000..56bf25d
--- /dev/null
+++ b/share/hackvr/examples/dothack/chaosgate.py
@@ -0,0 +1,63 @@
+#!/usr/bin/env python
+
+import math
+
+def fp(p):
+ return " {} {} {}".format(p[0],p[1],p[2])
+
+def print_rect(r):
+ print("gate addshape 4 4 {} {} {} {}".format(fp(r[0]),fp(r[1]),fp(r[2]),fp(r[3])))
+
+d=1
+
+sides = 12.0
+step = 360.0/sides
+rot=0.0
+zoff = 0.0
+while rot < 360:
+# print("rot: {}".format(rot))
+ x1=math.sin(rot * math.pi / 180.0)
+ y1=math.cos(rot * math.pi / 180.0)
+ rot = rot + step
+ x2=math.sin(rot * math.pi / 180.0)
+ y2=math.cos(rot * math.pi / 180.0)
+
+# print("{} {}".format(x1,y1))
+
+ ### now to calculate points for the 4 rectangles we need to draw...
+ v1 = x1 * (d+30.0) # inner first point
+ v2 = x1 * (d+32.0) # outer first point
+ v3 = x1 * (d+31.0) # center first point
+
+ v4 = y1 * (d+30.0)
+ v5 = y1 * (d+32.0)
+ v6 = y1 * (d+31.0)
+
+ v7 = x2 * (d+30.0)
+ v8 = x2 * (d+32.0)
+ v9 = x2 * (d+31.0)
+
+ v10 = y2 * (d+30.0)
+ v11 = y2 * (d+32.0)
+ v12 = y2 * (d+31.0)
+
+ p1 = (v1, v4, zoff + 0.0)
+ p2 = (v2, v5, zoff + 0.0)
+ p3 = (v3, v6, zoff + 1.0)
+ p4 = (v3, v6, zoff - 1.0)
+
+ p5 = (v7, v10, zoff + 0.0)
+ p6 = (v8, v11, zoff + 0.0)
+ p7 = (v9, v12, zoff + 1.0)
+ p8 = (v9, v12, zoff - 1.0)
+
+ r1 = (p1, p5, p7, p3) #inner near
+ r2 = (p1, p5, p8, p4) #inner far
+ r3 = (p2, p6, p7, p3) #outer near
+ r4 = (p2, p6, p8, p4) #outer far
+
+ ### first rectange is...
+ print_rect(r1)
+ print_rect(r2)
+ print_rect(r3)
+ print_rect(r4)
diff --git a/share/hackvr/examples/dothack/test.sh b/share/hackvr/examples/dothack/test.sh
new file mode 100755
index 0000000..7a30544
--- /dev/null
+++ b/share/hackvr/examples/dothack/test.sh
@@ -0,0 +1,6 @@
+#!/usr/bin/env bash
+nonblocktail \
+ <(./chaosgate.py) \
+ <(echo gate move 0 0 150) \
+ <(while true;do for i in $(seq 0 5 360);do echo "gate rotate 0 $i 0";sleep .1;done;done) \
+ | hackvr_open
diff --git a/share/hackvr/meshes/floppy.hackvr b/share/hackvr/meshes/floppy.hackvr
new file mode 100644
index 0000000..53b1f09
--- /dev/null
+++ b/share/hackvr/meshes/floppy.hackvr
@@ -0,0 +1,30 @@
+#whole thing
+floppy addshape 1 5 -1 1 0 .8 1 0 1 .8 0 1 -1 0 -1 -1 0
+
+### this is for when I eventually make it actually 3d
+#floppy addshape 1 5 -1 1 .1 .8 1 .1 1 .8 .1 1 -1 .1 -1 -1 .1
+
+#the label
+floppy addshape 1 4 -.8 .15 0 .8 .15 0 .8 -1 0 -.8 -1 0
+
+#the lines on the label
+floppy addshape 1 2 -.8 -.05 0 .8 -.05 0
+floppy addshape 1 2 -.8 -.25 0 .8 -.25 0
+floppy addshape 1 2 -.8 -.45 0 .8 -.45 0
+floppy addshape 1 2 -.8 -.65 0 .8 -.65 0
+floppy addshape 1 2 -.8 -.85 0 .8 -.85 0
+
+#the metal clip slide area
+floppy addshape 1 4 -.8 1 0 -.8 .3 0 .5 .3 0 .5 1 0
+
+#the metal clip
+floppy addshape 1 4 -.5 1 0 -.5 .3 0 .55 .3 0 .55 1 0
+
+#the hole in the metal clip because... lazy.
+floppy addshape 1 4 .125 .9 0 .4 .9 0 .4 .35 0 .125 .35 0
+
+#the write protection hole
+floppy addshape 1 4 .95 -.875 0 .85 -.875 0 .85 -.8 0 .95 -.8 0
+
+floppy scale 7 7 7
+#floppy rotate 0 0 180