diff options
Diffstat (limited to 'src/graphics.c')
-rw-r--r-- | src/graphics.c | 51 |
1 files changed, 22 insertions, 29 deletions
diff --git a/src/graphics.c b/src/graphics.c index a8a8e69..e658376 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -156,15 +156,24 @@ void draw_c2_line(c2_t p1,c2_t p2) { draw_cs_line(c2_to_cs(p1),c2_to_cs(p2)); } -void draw_c3_shape(c3_s_t s) {//outlined. needs to be filled? +void draw_c3_shape(c3_s_t s) {//outlined. needs to be filled? //draw minimap shit in here too? probably... int i; cs_s_t ss; ss.id=s.id;//it shouldn't disappear and we shouldn't need to make a copy. ss.len=s.len; for(i=0;i<s.len+(s.len==1);i++) { - ss.p[i]=c3_to_cs(s.p[i]); + ss.p[i]=c3_to_cs(s.p[i]); + } + if(gra_global.draw3d == 1) { + draw_cs_shape(ss); + } + if(gra_global.draw3d == 2) { + //set foreground to a gray based on distance + //between 0 to 100 +// color_based_on_distance();//I don't have the distance in here. :/ +//foreground_set(); + draw_cs_filled_shape(ss); } - draw_cs_shape(ss); } #define MAGIC(x) (1.0l-(1.0l/powl(1.01l,(x)))) //??? might want to have some changables in here @@ -214,11 +223,6 @@ c3_t rotate_c3_zr(c3_t p1,c3_t p2,real zr) {//rotate x and y around camera based return (c3_t){tmp.x,tmp.y,p1.z}; } -void rotate_shape_yr(struct c3_shape *s) {//changes input value! - int i=0; - for(i=0;i<s->len+(s->len==1);i++) s->p[0]=rotate_c3_yr(s->p[0],camera.p,camera.yr); -} - c2_t c3_to_c2(c3_t p3) { //DO NOT DRAW STUFF IN HERE c2_t p2; // c3_t tmp1; @@ -268,17 +272,14 @@ real shitdist2(c3_t p1,c3_t p2) { ((p1.z - p2.z) * (p1.z - p2.z))); } -real shitdist(struct c3_shape s,c3_t p) { +real shitdist(struct c3_shape *s,c3_t p) { // apply rotation then find distance? int i; - struct c3_shape s_; - real total; - s_=s; - rotate_shape_yr(&s_); - for(i=0;i<s_.len+(s_.len==1);i++) { - total+=shitdist2(s_.p[i],camera.p); + real total=0; + for(i=0;i< s->len+(s->len==1);i++) { + total=total+shitdist2(rotate_c3_yr(s->p[i],(c3_t){0,0,0},d2r(camera.yr)),camera.p); } - return (total) / (real)(s_.len+(s_.len==1)); + return (total) / (real)(s->len+(s->len==1)); } @@ -327,7 +328,7 @@ cs_t *c3s_to_css(c3_t *p3,int len) { }*/ int compar(zsort_t *a,zsort_t *b) { - return ((a->d) > (b->d)); + return ((a->d) < (b->d)); } @@ -357,7 +358,6 @@ int selfcommand(char *s) { void draw_screen() { int i; - int colori=100; int cn=0;//camera number. char tmp[256]; zsort_t zs[SHAPES]; @@ -456,7 +456,7 @@ void draw_screen() { // if(1) {//global.zsort) { for(i=0;global.shape[i];i++) { - zs[i].d=shitdist(*(zs[i].s),camera.p); + zs[i].d=shitdist(zs[i].s,camera.p); } qsort(&zs,i,sizeof(zs[0]),(__compar_fn_t)compar);//sort these zs structs based on d. } @@ -478,18 +478,11 @@ void draw_screen() { if(!strcmp(global.selected_object,zs[i].s->id)) { //XSetForeground(global.dpy,global.backgc,global.green.pixel); } else { - if(gra_global.greyscale) { - if(zs[i].d > 0) { - if(zs[i].d < 100) { - colori=zs[i].d; - } - } - colori=(int)(zs[i].d)%100; -// XSetForeground(global.dpy,global.backgc,global.colors[(int)(100.0-(colori))].pixel);//picking the color here only works if... - } +// set_color_based_on_distance(zs[i].d); } } - set_color(); +// set_color(); + set_color_based_on_distance(zs[i].d); draw_c3_shape(*(zs[i].s)); } // XSetForeground(global.dpy, global.backgc, global.green.pixel); |