diff options
Diffstat (limited to 'src/math.c')
-rw-r--r-- | src/math.c | 61 |
1 files changed, 61 insertions, 0 deletions
@@ -1,4 +1,6 @@ +#include <stdio.h> #include <string.h> + #include "common.h" #include "math.h" @@ -122,3 +124,62 @@ int point_inside_concave_shape(c2_t p1,c2_s_t s) {//hrm... } return 1; } + +void print_point(c3_t p) { + printf("%lF %lF %lF\n",p.x,p.y,p.z); +} + +c3_s_t apply_group_relative(c3_s_t s,c3_group_rot_t *group_rot) { + c3_s_t s2; + c3_group_rot_t *gr; + int i; + s2.len=s.len; + s2.id=s.id; + if(group_rot) { + gr=group_rot; + } else { + gr=get_group_relative(s.id); + } + if(!gr) { //shit. we have a shape but not relatives for it. oh well. + //printf("# no group relative.\n"); + return s; + } + if(s.len < 1) {//wtf is wrong with this shape? + //printf("# wtf?\n"); + return s; + } + if(s.len == 1) {//we're a circle. we /really/ have two points stored though. + real dist=distance3(s.p[0],s.p[1]); + s2.p[0]=s.p[0]; + s2.p[1]=c3_add(s.p[0],(c3_t){dist,0,0}); + } + if(s.len > 1) {//we're a polygon. + for(i=0;i<s.len+(s.len==1);i++) {//apply the group's rotation and store in s2. + if(!strcmp(s.id,global.user)) {//we need to rotate camera objects (an avatar maybe) only along the y axis, and in the opposite direction than everything else rotates + s2.p[i]=c3_add(gr->p,rotate_c3_yr(s.p[i],(c3_t){0,0,0},d2r((degrees){0-(gr->r.y.d)}))); + } else { + if(gr) { + //s2.p[i]=c3_add(gr->p,rotate_c3_yr(s.p[i],gr->p,d2r(gr->r.y))); + s2.p[i]=c3_add(gr->p,rotate_c3_xr( + rotate_c3_yr( + rotate_c3_zr(s.p[i],(c3_t){0,0,0},d2r(gr->r.z) + ),(c3_t){0,0,0},d2r(gr->r.y) + ),(c3_t){0,0,0},d2r(gr->r.x) + ) + ); + } else { + s2.p[i]=s.p[i]; + } + } + } + } + return s2; +} + +c3_t c3_add(c3_t p1,c3_t p2) { + return (c3_t){p1.x+p2.x,p1.y+p2.y,p1.z+p2.z}; +} + +real distance3(c3_t p1,c3_t p2) { + return sqrt(( (p1.x-p2.x)*(p1.x-p2.x) )+( (p1.y-p2.y)*(p1.y-p2.y) )+( (p1.z-p2.z)*(p1.z-p2.z) )); +} |