diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/graphics_cs_fb.c | 2 | ||||
| -rw-r--r-- | src/hackvr.c | 20 | 
2 files changed, 16 insertions, 6 deletions
diff --git a/src/graphics_cs_fb.c b/src/graphics_cs_fb.c index 292f7e7..edfa4b6 100644 --- a/src/graphics_cs_fb.c +++ b/src/graphics_cs_fb.c @@ -84,7 +84,7 @@ void draw_cs_point(int x,int y) {//this should write to a backbuffer then I can     fb_global.backbuf[i]=0;     break;    default: -   printf("# derp. unknown draw_mode %d\n",fb_global.draw_mode); +   fprintf(stderr,"# derp. unknown draw_mode %d\n",fb_global.draw_mode);     break;   }  } diff --git a/src/hackvr.c b/src/hackvr.c index 88ce2f9..c272074 100644 --- a/src/hackvr.c +++ b/src/hackvr.c @@ -30,6 +30,16 @@ extern struct gra_global gra_global;  //TODO: will have to make some pixmaps get resized when the window does.  //for now set them to be as big as you think you'll ever resize the window to. +int lum_based_on_distance(c3_s_t *s) { +  int i; +  real sum; +  for(i=0;i < s->len;i++) { +    sum+=distance2((c2_t){s->p[i].x,s->p[i].z},(c2_t){0,0}); +  } +  //sum /= s->len; +  return sum * 5; +} +  struct global global;  //might be able to make this faster by just using fgets() and not using recursion and malloc. @@ -112,7 +122,7 @@ int glob_match(char *a,char *b) {  }  void hvr_version() { -  printf("# hackvr version: %s\n",HVR_VERSION); +  fprintf(stderr,"# hackvr version: %s\n",HVR_VERSION);  }  int load_stdin() {//this function returns -1 to quit, 0 to not ask for a redraw, and 1 to ask for redraw @@ -266,7 +276,7 @@ int load_stdin() {//this function returns -1 to quit, 0 to not ask for a redraw,       //we don't need this gr anymore.       //we could clean it up, but its values are already zero.     }*/ -   printf("# this group doesn't have a gr.\n"); +   fprintf(stderr,"# this group doesn't have a gr.\n");    }    if(!strcmp(command,"deletegroup")) {//should the grouprot get deleted too? sure...     if(len == 3) { @@ -396,12 +406,12 @@ int load_stdin() {//this function returns -1 to quit, 0 to not ask for a redraw,      global.shape[i]->len=strtold(a[3],0);      global.shape[i]->id=strdup(id);      global.shape[i]->attrib.col=strtold(a[2],0); -    global.shape[i]->attrib.lum=0;      for(j=0;j < global.shape[i]->len+(global.shape[i]->len==1);j++) {       global.shape[i]->p[j].x=strtold(a[(j*3)+4],0);//second arg is just for a return value. set to 0 if you don't want it.       global.shape[i]->p[j].y=strtold(a[(j*3)+5],0);       global.shape[i]->p[j].z=strtold(a[(j*3)+6],0);      } +    global.shape[i]->attrib.lum=0;//lum_based_on_distance(global.shape[i]);//set to distance from center?      i++;      global.shapes=i;      global.shape[i]=0; @@ -613,9 +623,9 @@ int main(int argc,char *argv[]) {      //fprintf(stderr,"# derping.\n");      if(global.periodic_output == 1) {//this is the same type of thing the debug output does. debug output now goes here.  #ifdef GRAPHICAL -     printf("# loops per second: %d mouse.x: %f mouse.y: %f\n",global.lps,gra_global.mouse.x,gra_global.mouse.y); +     fprintf(stderr,"# loops per second: %d mouse.x: %f mouse.y: %f\n",global.lps,gra_global.mouse.x,gra_global.mouse.y);  #else -     printf("# loops per second: %d\n",global.lps); +     fprintf(stderr,"# loops per second: %d\n",global.lps);  #endif       global.periodic_output = PERIODIC_OUTPUT;       //output any difference between current camera's state  | 
