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-rw-r--r--src/graphics_c3.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphics_c3.c b/src/graphics_c3.c
index 0727fd7..31406b2 100644
--- a/src/graphics_c3.c
+++ b/src/graphics_c3.c
@@ -480,7 +480,7 @@ int graphics_init() {//return the fd needed to read graphics events.
//some of these values set
global.zoom=25.0l;//I think if this is set to 1, then 1 3d unit is 1 2d unit?
global.camera.r.x.d=0;
- global.camera.r.y.d=0;//we should be facing east.
+ global.camera.r.y.d=0;//we should be facing east. but we're facing north? increasing z goes farther away from camera. :/
global.camera.r.z.d=0;
global.mmz=1;//this is minimap zoom.