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...
*
added a note to anyone wanting to fiddle with some math
epoch
2017-12-19
1
-0
/
+2
*
got rid of opengl as one of the default built targets
epoch
2017-12-19
1
-2
/
+2
*
make scripts create their own named pipes and attempt to rm them
epoch
2017-12-19
2
-3
/
+15
*
made tictactoe game.sh use the right parts of addshapes because added colors
epoch
2017-12-19
1
-3
/
+3
*
updated tictactoe board and markers to use color argument for addshape
epoch
2017-12-19
3
-14
/
+17
*
updated font to have a color in its shapes and general cleanup
epoch
2017-12-19
1
-431
/
+408
*
updated the tools to be color argument aware of addshape
epoch
2017-12-19
4
-4
/
+5
*
updated offsetshape.sh to skip over the new color value in addshape
epoch
2017-12-19
1
-2
/
+2
*
created game.sh wrapper script for tictactoe's game.sh to allow network conne...
epoch
2017-11-25
1
-0
/
+9
*
moved all tictactoe game logic to game.sh
epoch
2017-11-25
1
-0
/
+29
*
made the local-tictactoe use the same script as the multiplayer
epoch
2017-11-25
2
-23
/
+4
*
fixed the angle of movement when there is more than 1 camera and made some pi...
epoch
2017-11-19
3
-9
/
+11
*
some utilities for manipulating objects outside of hackvr
epoch
2017-11-19
4
-3
/
+24
*
made list_to_cubes also put labels on the triangles it draws using a new script.
epoch
2017-11-19
1
-2
/
+6
*
fixed IPs_to_triangles.sh to use addshape instead of addtriangle
epoch
2017-11-19
1
-1
/
+1
*
got rid of the distance based shading again to make font tests less annoying....
epoch
2017-11-16
3
-5
/
+5
*
finished all the usual printable characters in the default vector font
epoch
2017-11-16
1
-0
/
+571
*
renamed and moved draw_c3_line to draw_minimap_line after removing the line f...
epoch
2017-11-04
1
-40
/
+28
*
fliped it back to 1 instead of -1 because... I dunno. that's how I like it.
epoch
2017-11-04
1
-1
/
+1
*
added radians to degrees function
epoch
2017-11-04
2
-0
/
+5
*
made it so clicking on a shape triggers the same type of output that the old ...
epoch
2017-11-03
1
-1
/
+1
*
added scripts for vector font testing and part of vector font file.
epoch
2017-11-03
3
-0
/
+166
*
I do not remember. it works better though!
epoch
2017-11-01
1
-0
/
+1
*
moved the positions of board and markers so they would look better with dista...
epoch
2017-11-01
3
-12
/
+12
*
flipped WALK_SPEED to be negative for some reason. oh well.
epoch
2017-11-01
1
-1
/
+1
*
fixed memory leak in load_stdin() and made it so world changes from load_stdi...
epoch
2017-11-01
1
-15
/
+33
*
commented out tests and print for mousex and mousey
epoch
2017-11-01
1
-3
/
+8
*
fixed up some of the math so it feels more correct
epoch
2017-11-01
1
-24
/
+31
*
made a file BUGS to put things I know are wrong and need to be fixed
epoch
2017-11-01
1
-0
/
+1
*
added a script to make an object rotate
epoch
2017-09-30
1
-0
/
+6
*
got rid of some hacks that were just there to get around hackvr being shit
epoch
2017-09-30
1
-4
/
+6
*
fixed the markers to use the right x and y instead of y and z
epoch
2017-09-30
2
-3
/
+3
*
made the board set its zoom level
epoch
2017-09-30
1
-9
/
+11
*
just fixed an error message.
epoch
2017-09-30
1
-1
/
+1
*
fixed rotate_c2 to use the right trig functions for x and y and to use the ri...
epoch
2017-09-30
1
-6
/
+6
*
set some defaults to be more sane, cleaned out a bunch of commented out code ...
epoch
2017-09-30
1
-42
/
+18
*
disabled debug by default
epoch
2017-09-30
1
-1
/
+1
*
added binaries instead of just objects to the gitignore
epoch
2017-09-30
1
-0
/
+6
*
updated README with info if you want to try building the GL version
epoch
2017-09-30
1
-0
/
+4
*
the changes needed to get tictactoe running pretty.
epoch
2017-04-18
9
-24
/
+114
*
added line2hackvr.sh so I could look at dragon curves generated with my misc ...
epoch
2017-04-14
1
-0
/
+3
*
cleaned up a bit of stuff and added another option to config.h
epoch
2017-04-10
6
-29
/
+28
*
I have no idea why I am doing this...
epoch
2017-03-19
20
-383
/
+569
*
fixed up some red and blue stuff and put (hopefully) useful stuff into README...
epoch
2017-02-09
5
-14
/
+1415
*
converted more things to use the radians and degrees structures, fixed up dis...
epoch
2017-02-09
7
-97
/
+99
*
made it so the config.h define for separation between cameras is actually used
epoch
2017-02-08
2
-3
/
+3
*
moved polygon array copy and selected object stuff to outside of loop.
epoch
2017-02-02
1
-16
/
+8
*
forgot to remove carriage returns from gopher
epoch
2017-02-02
1
-1
/
+1
*
fixed up a bit of gopher stuff. default server set to hostname instead of int...
epoch
2017-02-02
1
-2
/
+3
*
fixed viewport proportion bug
epoch
2017-02-02
1
-5
/
+6
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